Gooboi!WkvVHQzh76 2024/07/03 (Wed) 15:20
No. 17468
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1) Did you participate in the exhibition as either a writer or a reader? If so, why? If so, why not?
I did not participate. the theme just didn't grab me, and without a prize there was no reason for me to participate if it didn't grab me.
2) How often do you think that these types of events should be held? (eg twice a year, three or four times a year etc)
anywhere from two to four, depending on momentum.
3) Did you think that the theme was interesting? Why or why not?
Personally, it felt like it was a combination of almost too vague and too specific. It says a lot that about half of the stories zeroed in on gambling as a theme. fate could be literally anything, luck very few things.
4) For future events should the theme be more specific, broader, focused on specific characters or locations, or something else?
I don't think the theme's specificity is a problem, just the topic itself was more pigeonholy than it might seem at first glance.
5) Does not having a prize or voting for a winner like with previous contests better or worse? Or does it not matter at all?
It can be a deciding factor. It definitely was at least partially that for me. but i think it did fine.
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Anonymous 2024/07/03 (Wed) 16:51
No. 17469
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>>17468
>lead-in short by the host/writer
The thing with this is that the host often participates as well, and entrants generally (are supposed to) remain anonymous until afterward in hopes of reducing audience bias. If THP had a more numerous and (consistently) active userbase, I might agree that something like this could work, but it sounds like this is basically 'host sits out', which wouldn't help the numbers problem. In any case, I'm not sure I see how it would necessarily lure people from 'other places'. Why does it need to be something the host does? Why does it have to a piece purpose-written for advertisement? I think efforts would be better spent recommending existing things on THP if convincing others from elsewhere to come here is the concern, to be somewhat blunt; ideas as to the 'elsewhere' and how best to reach out are always welcome, as we've not had any real concerted advertising/recruitment efforts beyond some writers independently cross-posting to some place.
>October event
I have no real opinion either way. Go for it if you think you can. Perhaps test out the host-written lead-in idea and see if it works, too.
Anonymous 2024/07/04 (Thu) 00:27
No. 17471
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1) Did you participate in the exhibition as either a writer or a reader? If so, why? If so, why not?
Initially planned to write but did not complete an entry. I also wasn't satisfied with the concept I had. Honestly, I don't have enough time and energy to do everything I want, and I chose to give other things priority. I feel bad that I did so, though. I think that I struggle to write something to fit a predefined theme, which is a major obstacle for completing a story for events unless I already have an idea in mind that fits.
2) How often do you think that these types of events should be held? (eg twice a year, three or four times a year etc)
I think 3 times per year is a good pace to try. I don't have specific times in mind.
3) Did you think that the theme was interesting? Why or why not?
I thought the theme of fortune and luck was good. Having things be uncertain is a universal experience that can resonate with an audience in any number of ways, from outright games of chance to making more mundane decisions in money, career, school, romance, etc. - the stuff you see on omikuji, which would have been appropriate for the setting. Really, I think that the limiting factor for these events as a whole isn't the choice of theme, but the imagination and skill of the writers. As others pointed out, most of the stories used gambling as the main means to include the theme and left it at that. My opinion is that only one story had something to say about the theme of fortune itself, and the rest ranged from having it on a superficial level to approaching the finish line but not crossing it. I noticed a trend in the entries of spending significant attention on detailing the rules and minutia of the game featured. I don't care in the slightest about games of chance in of themselves; in this context they are merely devices for discussing the theme of the story - what it's supposed to be building up to from the beginning. I care about fortune itself and whether the story had something interesting to say about that.
Concrete examples of ways to approach the theme, in addition to a clarification of the theme itself, were included in the OP for the contest to addr
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