You quickly reach your arm back in, and after fiddling with the slider a bit, you push it all the way to the other end. There’s a thunk, followed by a grinding noise. Above you the commotion, pauses for a moment. The breeze coming out of the hole becomes much stronger suddenly. You pull your arm out and back away from the hole. The grinding comes to a stop, and a slight rushing noise can be heard. The wind coming out of the hole gets even stronger. Someone shouting can be heard above. You wonder just what in the hell you just did.
Suddenly, water comes rushing out of the hole, quite forcefully. The blast catches your good arm and knocks you to the side before pouring out full force against the cell door. The door rattles on it’s hinges, but it seems that it was designed to take this. Falling into the wall stops your movement, but knocks the breath out of you. Really not quite sure what happened, you think you hit a trap that was designed to put a damper on any plans that Mokou might have had of escape. The water continues to pour forth from the hole, but with significantly less strength now. The water is roughly around ankle height now. Upstairs more shouts issue forth, and there’s a significant amount of running around. You’re not certain that the amount of running could be generated by just three people, but you’re not exactly sure how many people Reimu had with her.
[ ] Examine door. [ ] Try to stop the water [ ] Search the cell
I think the door is looking in the wrong direction.
All that water had to come from SOMEWHERE, and if there was a breeze even before we pulled the switch, it's possible there's a reservoir or something outside that it's connected to. I think we should still focus our attention on the X on the map, and try to get out through there.
You examine the door quite closely now. It seems to have some sort of standard hinge on there, and the lock seems to be quite intact still. Cursing your luck you push on it and the door rattles some, seemingly loosened by the blast of water. You push on the door in all directions, but fail to move it beyond rattling it, due to the weight of the object. You right the bench and sit down on it wondering how you might be able to get out of here. The door out of the dungeon rattles suddenly. It seems to be jammed by all the water. The voice on the other side sounds quite agitated, and apparently starts calling loudly. You presume for someone else. This is it folks. You’ve got one shot to get your sorry ass out of this mess before it’s torture tiem. Do or die Anon, What do you do?
>>11763 Rise, activate our aura, powerup to OVER 9000, yell "THIS IS SPARTAAAAAAAAAAAAAAAA!" and kick the goddamn door, blasting it off it's hinges. c'mon kira, let Anon release some other hidden power. we can't use unlimited eggworks at the moment
[12:29am]« Dark_Mercury » The item you need may or may not be in your inventory. [12:29am]« Dark_Mercury » You may have interacted with it recently, it may have been mentioned in EVERY GODDAMN POST SINCE YOU'VE BEEN IN THE DUNGEON.
...or that. We could do that. Unless we for some reason have to use Kaguya's computer for some reason, I honestly have no clue what possible use a password would have in this case. Considering it was on the same note with the map of our cell, I can't help but think they're connected.
So far, the only good, workably feasible idea I've heard is to use the bench to pry open the bars. Downside: that'll lead us right into our captors. Lessening this: they seem to be in a state of chaos.
Everything else is iffy, and requires we blow one of our one-shot items.
Use the bench as a lever to open the LOOSENED AND DAMAGED door. There may be something else int he dungeon we can use after that point. Perhaps in the other cells. The other cells have holes in the back as well.
>“While I did enjoy watching you run around Gensokyo, it was never my intention for you to be killed. I only stopped watching for a short while, and when I came back, You’d apparently flung yourself from a roof. I really must apologize.”
[X] Sit in the corner and cry [X] Sit in the corner and cry [X] Sit in the corner and cry [X] Sit in the corner and cry [X] Sit in the corner and cry [X] Sit in the corner and cry [X] Sit in the corner and cry [X] Sit in the corner and cry [X] Sit in the corner and cry [X] Sit in the corner and cry [X] Sit in the corner and cry [X] Sit in the corner and cry
>>trying to think of something, ANYTHING to get you out of here. You still have the note, the bottle from before, and the doll seeing as they didn’t bother to search you when they threw you in the prison. There’s a bench in here also, and some straw on the floor. >>There’s a bench in here also >>bench
BENCH! IT'S THE BENCH? WHAT IS IT FOR? SHITSUX! IT'S BEEN IN EVERY POST SINCE THE FIRST DUNGEON ONE! WHAT IS THE BENCH FOR?
>>11919 USE BENCH TO PLUG THE WATER HOLE!USE BENCH TO PLUG THE WATER HOLE!USE BENCH TO PLUG THE WATER HOLE!USE BENCH TO PLUG THE WATER HOLE!USE BENCH TO PLUG THE WATER HOLE!USE BENCH TO PLUG THE WATER HOLE!USE BENCH TO PLUG THE WATER HOLE!USE BENCH TO PLUG THE WATER HOLE!USE BENCH TO PLUG THE WATER HOLE!USE BENCH TO PLUG THE WATER HOLE!USE BENCH TO PLUG THE WATER HOLE!USE BENCH TO PLUG THE WATER HOLE!USE BENCH TO PLUG THE WATER HOLE!USE BENCH TO PLUG THE WATER HOLE!USE BENCH TO PLUG THE WATER HOLE!USE BENCH TO PLUG THE WATER HOLE!USE BENCH TO PLUG THE WATER HOLE!USE BENCH TO PLUG THE WATER HOLE!USE BENCH TO PLUG THE WATER HOLE!USE BENCH TO PLUG THE WATER HOLE!USE BENCH TO PLUG THE WATER HOLE!USE BENCH TO PLUG THE WATER HOLE!USE BENCH TO PLUG THE WATER HOLE!
Maybe blow up the hole to make it big enough to get out of? Hm?
The water may or may not be drowning us, but it's definitely the only thing keeping the dungeon door jammed and whoever is trying to get in from doing so. Bad if the person is here to help, but in the more likely case they aren't then it's good thing.
While that door is still jammed and standing, we need to get AWAY from them, and that hole is the closest thing we've seen to a means of getting out of there, even better if it leads outside.
>>11951 USE SPELL CARD ON SCORCH MARKS!USE SPELL CARD ON SCORCH MARKS!USE SPELL CARD ON SCORCH MARKS!USE SPELL CARD ON SCORCH MARKS!USE SPELL CARD ON SCORCH MARKS!USE SPELL CARD ON SCORCH MARKS!USE SPELL CARD ON SCORCH MARKS!USE SPELL CARD ON SCORCH MARKS!USE SPELL CARD ON SCORCH MARKS!USE SPELL CARD ON SCORCH MARKS!USE SPELL CARD ON SCORCH MARKS!USE SPELL CARD ON SCORCH MARKS!USE SPELL CARD ON SCORCH MARKS!USE SPELL CARD ON SCORCH MARKS!USE SPELL CARD ON SCORCH MARKS!USE SPELL CARD ON SCORCH MARKS!USE SPELL CARD ON SCORCH MARKS!USE SPELL CARD ON SCORCH MARKS!USE SPELL CARD ON SCORCH MARKS!
>>11958 It hopefully means that whatever we're about to do, instead of royally fucking us over it will allow us some other set of choices, which in turn will either get us closer to safety, or REALLY fuck us over.
>>11978 Once again, if you had any better ideas, you pissed away your chance to present them. And if you're going to make me point out that we don't actually have any fucking idea what the doll or the card actually fucking do one more fucking time, I just might have to go kill something small.
I still think the ring on the back of the doll is the way Alice controls them, NOT the trigger for an artful sacrifice. Also, I believe Alice used Shanghai in IN, where she used artful sacrifices. We have a Hourai doll, do they even do that?
>>11992 Unfortunately, I wasn't here. But honestly...the bench is--probably--wooden. The cell is steel. Even considering a lack of details, considering how well the door is fitted to the rest of the cel, it seems blatantly absurd to try and leverage the door open.
Kaguya gave us a map with an X marked, and at that X there was a KEY. There was wind blowing from the hole, which meant that from that hole there was OUTSIDE ACCESS. I.E. Allies (TEWI) could have dropped us a KEY. I mean...oi, use the key.
>>12018 A trap for whom? Who set it? I doubt Reimu & Co. had time to explore the dungeons and place a fake key. The water lever was a trap, but the key? How is a fake key a trap of any kind? The best it could be is a red herring--but you'd only see it as a red herring if you were thinking OOC. IC, there's no reason for anyone to place the key there, except to help you out.
>>12010 Wind didn't start coming out of the hole until after we'd pulled the lever; more likely, that was just air rushing out of the way of all the water.
From the description, it seems that the water has loosened the door, but also jammed it from opening properly -- unless we force it somehow. Like, say, hitting it with something large, heavy, and wooden. And yeah, that's going to lead us into the belly of the beast, but what the hell, we're already in the damned thing's BOWELS. Up is the only direction.
>>12024 Remember that the cell was likely made for Mokou, the key might have been put there to get her hopes up and then piss her off.
Although I really don't see why we didn't take a few seconds to TRY the key before going straight for the bench. Surely prying the door open withe the bench will take much longer than turning a key, we shouldn't of had to choose.
Well, who's to say it hasn't been used in that regard?
For all we know, it may have been acting as a bug, allowing either Reisen or someone else to keep tabs on what was being said around us at any given time.
Whatever the reason, the Eintei group knew enough to have prepared some contingencies. There's no other reason Kaguya would have planted that note on us, among other things. It's not too much of a stretch to think they might have done something like that in case we were isolated from them for some reason.
I can't help but wonder if perhaps all of the running around upstairs might be connected in some way.
>>12032 The cell made have been made for Mokou, but that note with the map was not. And the map was clearly directing us to the place the key was kept.
Either they planted keys in multiple cells because they knew we might end up in one of them, but not sure WHICH one it would be, or for some bizarre reason we really were supposed to set off that water trap.
>>Wind didn't start coming out of the hole until after we'd pulled the lever; more likely, that was just air rushing out of the way of all the water.
No, there was wind coming from the hole even before we even knew about the lever.
>>Moving across the wall opposite the cell door, you tap on one of the stones, and find it loose. Prying it out, You see a small cubbyhole. You can’t see well enough to be able to tell if there’s anything in there, but a slight breeze blows out from within.
>>12035 If I had to guess, I'd say the order ideally goes like this: Pull lever; floods dungeon and jams dungeon door. Unlock cell door with key (and/or try Kaguya's password). Pry open cell door against the flow of water using bench (if necessary). Escape into..."
...another possibility is trying to artful sacrifice the outer wall. But that's pretty random, while the rest could have been planned by Eientei.
>>12039 So far, Yukari doesn't seem to gap us out unless she gets bored with what we're doing, or we're somehow stuck in such a way that we can't possibly escape, yet can't die and go back some choices to try again.
Whether she has faith in our ability to get out of this ourselves, or she just finds this more interesting, or whatever the reason may be, I don't think we can count on her aid in this case.
Before it was just stage 1 and 2 bosses we were messing with, no real threat to Yukari. Now our continued existence might not be worth pissing off the big 3 upstairs, plus anyone else who wants a piece of us.
>>12056 >But wouldn't the key just open up the door politely for the people on the other side as well? I'm pretty sure that there is a cell door, and a dungeon door. Even if we open the cell door, the dungeon door jammed. And since our captors threw us into the cell, it's not clear that leaving the cell door closed would help us any.
If the button was indeed a Reisen ear codec, she might've been able to coach us through escaping cell and torture without needing other items.
Spellcard's effects are unknown except it's offensive and only works at close range, implying concentrated directional damage, which would work against the wall if sonic, kinetic, explosive, but not other types like fire. Possibly dangerous; danger abolished by Hourai Elixir.
Considering it was found as a booby-trap and Alice doesn't use physical strings, the Hourai Doll was possibly an explosive (per Artful Sacrifice), but its booby-trap purpose indicates there's no safe distance at which to pull the cord. However, lodging the doll in the cubbyhole could potentially absorb the effect. Hourai Elixir would abolish the danger.
The Hourai Elixir alone might've opened an escape if they assumed you just drowned and dumped the body.
>>12059 >>11232 suggests we had a pretty clear view of the basement. I'd say this means that we couldn't pull a surprise attack on any of our captors, because they would see what we're doing in the cell.
Also: what >>12062 said. It would be damned tough to gather enough pressure to launch a bench with any force or precision.
The problem with any plan involving getting out through the cell and dungeon doors is that we would then still have to get out of Eintei itself, with Marisa, Alice, her dolls, and possibly even Suika and who knows what else roaming about.
We're out-numbered, out-gunned, and wouldn't be able to stand up to just ONE of them in a fight, nevermind all of them at once.
If we had attempted the hole, there was at least some chance we would have landed outside the building, hopefully evading most of the security that would now be inside.
Oh well. Even if we're just going from one fuck-up to the next, so long as we're still alive there's always SOME chance to get out. Usually.
See it's this kind of "REAL LIFE DOES NOT WORK THAT WAY" attitude that ham stringed us this time around. Had you been thinking with GAR then the bench would've not only fired with the strength of a thousand mongols it probably would've exploded too. Believe in Kira who believes in us!
>>12071 If gar were enough for us to win, we would've broken free from Alice's dolls earlier. Kira is playing hardball now. If we pick a stupid and nonsensical option, he won't cut us any slack just because we pick it while displaying GUTS and SPIRIT.
Another thing we should have considered was the fact that we were left alone down there, with no guard to watch us.
That means either they didn't expect us to be able to escape at all, or that if we DID try to escape that we wouldn't be able to get through them without getting caught, which suggests that they are unaware of any other means of getting in or out of that place aside from that one door.