GOOD ENDING ROUTE (Credits% NMG): 1, 2, 1, 5, 10, 6, 8, 13, 20, 21, 22, 34, 39, 40. Theoretically, anyways. It does involve a little reversing space-time to get behind a wall, but that's par for the course, really. It's a start, anyways.
The EndDungeon Master !HgCXJCkx622022/08/12 (Fri) 18:23No. 2540▼
That's not quite the correct route, you included some bad end paths. The exact good ending route is 1, 2, 8, 20, 21, 22, 34, 39, 40. The point is to ignore all of the on-page directions, which are "playing by Seija's rules", and just going linearly through each page that is not pointed to by the directions. I will say that this process is a little easier to catch onto in the format of the original thing which the author took the concept from.
Yeah, my bad. I could have gone with the multiple pages in one image format but I'm not too good yet at editing to make things look like a comic. Otherwise it'd be way easier yeah. Other than that, I had lots of fun making it and what you said is the correct route.
Oh, is that what you were going for with the clue? Then maybe it would have been better if the clue read "Remove a D at the first word of the title and add a 'The' afterwards as well." Because with the wording as it is, I thought a "the" needed to be removed.