"That way." You hiss, gesturing to the door and making sure Marisa and Youmu are following as you duck across the dark courtyard. One of them accidently steps on a discarded bone, sending a loud cracking sound echoing out through the night. You all stop dead in your tracks for a moment, dreading the swish of an archer's arrow or the bellow of some watch-beast, but nothing comes. The castle is shockingly silent.
"Watch where you step!" You whisper over your shoulder.
"Sorry!" Marisa says.
Reaching the door, you push against it lightly, testing the lock. The oaken door swings open with ease, barely creaking on the hinges. Ahead of you is one of the castle's internal corridors, carpeted in lush red, walls crimson, ornate with brass scrollwork, hung with paintings you don't care to examine, scenes of vampiric carnage, Remilia's ancestors, conquest and horror. Dozens of candles hang in overhead braces, throwing their weak light over the three of you as you inch your way in through the door.
"It's huge in here." Marisa says, looking up. The ceiling of the corridor does reach up quite far, ten or eleven feet.
"Don't get distracted." You say. It must seem large to a woman who has spent her whole life in small villages and towns, but now is not the time to be admiring the architecture. "Stay focused. We're heading to a very dangerous part of the castle, we need to see what kind of strength Remilia's army has left. We need to see her beast pens, kill anything that might be released against us."
Youmu nods, Marisa gulps a little, biting her lip.
"Follow me, stay sharp." You say.
The corridor stretches out, turning twice, branching off a few times. At every fork you stop, peering around the corner to make sure you're not walking into a trap. The second corner proves the worth of this tactic.
"Shh!" You clamp a hand over Marisa's mouth. "It is only a maid, stay quiet."
You peek back around the corner again. Wiping down one of the paintings on the wall is a maid. Dressed in a black dress with white trim, she could pass for a harmless human at a distance. The bob of blond hair completes the illusion, but the shape of her is all wrong. A little too short, eyes a little too far apart, something wrong with the way she moves, too fluid, too ethereal.
"We have to go past her, do we not? What do we do about her?" Youmu whispers to you.
You frown in thought. She could alert the rest of the castle, and sprites like that never move around alone, there must be others like her nearby.
The maid hums happily as she works.
[ ] Can't risk it, double back, take the long way around.
[ ] Silent kill, with the throwing knife.
[ ] Whip, around her throat so she won't cry out.
[ ] Approach her, try to restrain her, perhaps you can get some information.