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Looking to do a crunchy, crossover quest. This is loosely based on Touhou, the world and rules of Pathfinder Second Edition and A Wizard is You. Knowledge of Pathfinder and its world might help but I’ll try to keep things simple. Most of the terminology I use can be referenced from https://2e.aonprd.com/. Hopefully this will be a good twist on all the “Wake up in Gensokyo” stories I’ve read. Updates every fortnight.
“Trexima Butoi…It’s time for you to answer for your crimes.” You growl threateningly at the cowering lich, holding up the severed, crushed head of his snake. You came with the prior knowledge that the snake’s head is Trexima’s Soul Cage. Intending to kill two heads with one hammer, you prepare to force the snake’s head down Trexima’s bony throat and then smash both heads with your spiked hammer. It should have been a decisive victory…if not for the unexpected actions of the desperate Lich.
“NO, NO NO! DISAPPEAR FOREVER WITH ME, BARBARIAN! QUANDRY!” Trexima howls in desperation before uttering an Arcane word of banishment. You hastily swing your spiked hammer to interrupt the spell before he completes it, but only manage to crush his jaw. An inky black void full of too many purple eyes pull you both into its depths. Your allies are left staring at an empty spot where you and Trexima once stood.
You plummet into the void, surrounded by the bone fragments of the Lich that was. An unbearable chill comes over you as the temperature of this place plummets to unfathomably cold levels. You release the snake’s head to clutch onto your spiked hammer with both hands, hoping that its magical flames can keep you warm. The purple eyes of the void watch you dispassionately as you struggle to keep yourself conscious…even your stalwart physiology, trained over hundreds of desperate battles, struggles to fortify you against the unforgiving conditions of this strange plane-between-worlds.
Rolling 4d20 => 44 (8, 4, 15, 17)
[SUCCESS. CRITICAL SUCCESS EVEN]
Out of the corner of your eye, you see a blonde woman in a white and purple tabard float towards you. Inscribed on her dress are esoteric symbols which vaguely remind you of the sort you’ve seen in the Eastern lands of Tian Xia. You open your mouth to call out to her but no sound emerges from your lips in this unnatural vacuum. Your unspoken words die on your lips as you make eye contact with the woman. Her eyes – an unnatural purple colour – gleam with a malicious, inhuman intelligence as she unwraps you with her gaze. Her presence makes you shudder as you realise you’re in no position to fight in such a strange and unnatural place.
In an instant, she somehow closes the gap between you and her, lazily stretching one arm forward before flicking you in the forehead with her fingers. Fear turns into anger – ‘How dare she’, you think to yourself – before you suddenly feel the warm air of reality reappear around you. The dimension of eyes and the blonde woman blink out of existence.
[ ] Your Draconic Rage has granted you the ability to imitate those proud and powerful creatures in some extraordinary ways – chief among them is the ability to grow draconic wings and fly. You could manifest your wings and attempt to Maneuver in Flight to break your fall. Such an action might be noticed by the denizens of this area…but surely you have nothing to fear from the locals. (roll for impact and injury with a lower DC, additional dice roll for detection)
[ ] Among the newest Draconic power your Rage bestowed upon you is the ability to momentarily assume the form of an adult Dragon. The increased bulk and wingspan of a Large creature should allow you to easily Maneuver in Flight to break your fall, but almost certainly will attract attention from creatures both within this bamboo forest and beyond. (roll for impact and injury with an additional dice roll and a significantly lower DC, additional dice roll for detection with lower DC)
[ ] Write in – but make it short! You won’t have the time to come up with an elaborate plan.
Your viewpoint character will gradually develop a stat block and acquire equipment and allies. I roll the dice around here, when I post the update. I roll 1d20 for any given task, and additional d20 for every extra rank (corresponding to Trained, Expert, Master and Legendary) that you gain in a related skill, with a bonus die or two if you have other related skills or do something especially effective. The usual DC is 15, which you pass if one d20 beats it, though the DC may be modified up or down based on difficulty or circumstances. If you roll even one 20 or 2 or more dice that clear the DC, it's a crit; if you roll a 1 OR all dice fail the DC by 10 or lower, and no OTHER die beats the DC, it's a crit fail.
If all dice come up with a number of 1 to 5, that would be a critical fail.
If you rolled a 2, a 4, a 5, and a 6, that would be a failure.
If you rolled a 2, a 4, a 6 and a 15 OR if you rolled a Nat 1, 2, 3 and a 15, that would be a success.
If you rolled one Nat 1 but rolled 1 Nat 20 or 2 dice above 15, that would be a Critical Success.
I'll admit, I was a little tempted to roll for intimidating the ground, but this doesn't look like that type of story.
But more seriously, we're a barbarian, and one of the strongest ones around at that. Why hide when you can just turn into a dragon?
[X] Among the newest Draconic power your Rage bestowed upon you is the ability to momentarily assume the form of an adult Dragon. The increased bulk and wingspan of a Large creature should allow you to easily Maneuver in Flight to break your fall, but almost certainly will attract attention from creatures both within this bamboo forest and beyond. (roll for impact and injury with an additional dice roll and a significantly lower DC, additional dice roll for detection with lower DC)
[X] Among the newest Draconic power your Rage bestowed upon you is the ability to momentarily assume the form of an adult Dragon. The increased bulk and wingspan of a Large creature should allow you to easily Maneuver in Flight to break your fall, but almost certainly will attract attention from creatures both within this bamboo forest and beyond. (roll for impact and injury with an additional dice roll and a significantly lower DC, additional dice roll for detection with lower DC)
[X] Among the newest Draconic power your Rage bestowed upon you is the ability to momentarily assume the form of an adult Dragon.
God I love dice
[X] Among the newest Draconic power your Rage bestowed upon you is the ability to momentarily assume the form of an adult Dragon.
[X] Among the newest Draconic power your Rage bestowed upon you is the ability to momentarily assume the form of an adult Dragon. The increased bulk and wingspan of a Large creature should allow you to easily Maneuver in Flight to break your fall, but almost certainly will attract attention from creatures both within this bamboo forest and beyond.
Very interested to see where this goes! Wish you good tidings writing this.
[X] Your Draconic Rage has granted you the ability to imitate those proud and powerful creatures in some extraordinary ways – chief among them is the ability to grow draconic wings and fly. You could manifest your wings and attempt to Maneuver in Flight to break your fall. Such an action might be noticed by the denizens of this area…but surely you have nothing to fear from the locals. (roll for impact and injury with a lower DC, additional dice roll for detection)
Full dragon transformation would probably result in shrine maiden deployment. Big youkai aren’t anything special but dragons have particular symbolic power around here and one showing up out of nowhere might be construed as the start of an incident or a major power moving on someone else’s turf.
Just Wings should be fine though, probably at worst construed as either a magician’s spell or a vampire’s wings like remi. Boy I sure hope we don’t crash into Tewi and ruin her day when we hit the bamboo!
>>70220
Eastern dragons do, not western winged ones. It wouldn't even appear for most denizens of Gensokyo to think them as similar beings, it's Europeans who called East Asian 龍 "dragons" despite them being very different.
But also what do you mean you don't want to show off by causing incident?
>>70221
Possibly but also A we have never seen anything western dragon like show up in Gensokyo youkai or otherwise before and B western mythical figures tend to be MORE powerful in Touhou lore due to having a wider spread of acceptance and belief in the outside world. Yukari obv doesn’t care or has a plan cuz she shoved us in and probably knows enough about what we are not to panic but plenty of other players in Gensokyo might not respond too well to “there’s a western dragon that just popped up out of nowhere and we don’t know what it wants”.
Dragon power is all fun and games until a centipede gets on your ass.
>>70223
A) Precisely because of that there's no reason [most] Gensokyans would jump to eurocentric conclusions.
B) Wat? To say it politely, [CITATION NEEDED].
> might not respond too well
And what will they do, throw tons of harmless bullets and amulets at us? Even if incidents in Gensokyo weren't theater which is harmless for everyone participating and therefore there's literally no downside, why risk aversion with barbarian of all things? That's plain unfun.
>>70225
Our two western Hus are Hecatia who is a very minor western god and explicitly stated by ZUN at the time to be the most powerful character and Clownpiece the Lampid who is stated to be obscenely powerful for a fairy. The explaination as to why this is is because they are part of a pantheon and belief system with more influence and therefore more faith fueling them. Western Dragons are a major symbol in British culture and Britain is the major nation that spread its influence throughout the entire world. I don’t think it’s a very far reach to say that western dragons are just as powerful under Touhou logic as eastern ones.
>>70226
> The explaination as to why this is
I've found no such explanation anywhere. ZUN just called Hecatia powerful and moved on. Seems like a fan invention.
> Our two western Hus
Did you really forget poor Remilia and friends? Aside from SDM - not only named crew but also very western Koakuma and explicitly western, imported hobgoblins - there's Prismrivers, and many more characters with unclear western influences (Alice, Rumia...). Of those, only vampires are especially powerful, but this is better explained (so far as such explanation is even necessary) by their oni nature. Therefore, your theory breaks under most direct canonical facts.
Further, there's no such "touhou logic" as "outside belief of a certain people powers unspecified creatures arisen within those people's culture", and it is most demonstrably wrong - why do we have Gensokyo in first place if outside belief in unspecified youkai at large were enough for them? Instead, it's stated that Barrier isolates locals from outside world influences, therefore it cannot matter how highly anglosaxons or whoever else think of themselves.
So, all of it is a very far reach, possible if the author decides so but by no means arrivable by textual analysis as a canonical certainty. In general, it's a weird western fandom thing to take "faith = power" as a fundamental axiom of Touhou and make very far-reaching conclusions, while in canon it's broken on every other turn - it's clear it has a certain and restricted domain of application and should be used with extreme caution.
(Besides, we don't even know whether Eastern dragons are that special - we've only encountered specific very powerful entities like Dragon God after all. I'd rather agree with you here, but interpretation can also run the other way - say, there's Meiling the Still-unspecified Youkai...)
Loving this discussion, anons. Since things have slowed down a bit, I'll elaborate on a few things and talk about the early end to voting that I propose.
>>70224
I haven't forgotten about Momoyo.
That being said,
> a Western Dragon is still a very dangerous thing
A Western Dragon is 8-12 feet worth of muscle, wingspan, jaws, claws and Dragon breath. Just because people dont start worshipping it doesnt mean its not dangerous. Besides, people could mistake one type of Dragon for another...
> Eastern Dragons exist in Pathfinder
They're called Imperial Dragons and exist in the not-Asia equivalent region. Some Imperial Dragons also have religious significance (like pic related, a Sky Dragon) and Im inclined to say that the average Gensokyo resident would see an Imperial Dragon as a kind of Eastern Dragon.
(Also fortunately for me I wrote that Barbarian's been to Tian Xia before in the intro post. I'd say he knows about those types of Dragons).
>Its a moot point because the Barbarian's first choice of Dragon Transformation is not an Eastern Dragon
I have in mind a preferred choice of Dragon Transformation to describe, should that choice win. It's not going to be any of the Imperial/Eastern Dragons because there's a new splatbook coming out about Dragons in November and I dont want to have to retcon my work later. There are 8 Remastered Dragons, so if you all want its not too hard to narrow the choices down.
Voting will close at [timer=25/10/11 07:00+8]. At or around that time, I will close the vote by making a post announcing the closure and also make the rolls which will affect the update post.
The update will still come at the end of the fortnight. This arrangement just gives me 4 days to write an update and proofread it.
Let me know if you all are OK with this arrangement.
[X] Your Draconic Rage has granted you the ability to imitate those proud and powerful creatures in some extraordinary ways – chief among them is the ability to grow draconic wings and fly. You could manifest your wings and attempt to Maneuver in Flight to break your fall. Such an action might be noticed by the denizens of this area…but surely you have nothing to fear from the locals. (roll for impact and injury with a lower DC, additional dice roll for detection)
I think transforming into a full dragon would be overkill for this situation. Don't want to attract too much attention just yet.
Time's up! A good showing from the Dragon Wings voters, but it was not enough. Rolling...
Rolling 6d20 => 55 (13, 16, 12, 11, 1, 2)
>>70301
How very interesting.
Source: https://twitter.com/YBpost/status/1397522911401975809
So, someone noticed the big-ass lizard popping into the sky out of seemingly nowhere. Sensible.
And unsurprisingly, Gravity is not the best weapon for the World to wield against giant flying lizards.
The sea of green bamboo below you grows closer and closer with each second you take to consider your options. As you brace yourself for the impact of your flesh against wood, you briefly consider using your wings to right yourself and slow your fall. But as you close your eyes and prepare to manifest your wings, you see in your mind's eye the blonde woman’s mocking smirk as she watched you fall. The way she treated you like an insect, a thing to be studied and discarded…you seethe with anger. You clench your empty fists until the veins start to pop. A hot Rage, boiling over like a kettle left on the stove, is about to overtake you.
You were never really much for stealth or any of that dextrous nonsense anyways. Muttering to yourself, “Silent entries are for pansies,” you work yourself into a fury.
(You roll one dice when attempted Dex-based checks, such as when attempting to use Stealth, Reflex, Thievery or Acrobatics. It’s harder for you to critically succeed Dex-based checks)
Screaming your fury for all the world to hear, you roar in increasingly loud, short bursts; “THAT BLONDE WITCH! SHE DARES BELITTLE ME! NEVER! NEVERRRRAUGHHHH!”
The last word chokes and dies in your throat as it begins to expand and morph beyond the puny size of human vocal chords. Your entire body starts to take on a grey, metallic hue – the distinct colour of the metal Adamantine. Sharp rocks grow from your skin, manifesting into fist sized scales of uneven size and shape that cover your body. The weight of these scales causes you to bend over, assuming a quadruped posture instead of your bipedal shape. Sharp metallic horns, claws, jaws and a heavy mace-like tail jut out of from your body. Finally, a pair of brownish-grey wings unfurl from your shoulder blades. Your new form towers over the now very frightened bystander fey creatures. They hastily flap their little wings and make themselves scares very quickly.
> 16, 12, 11. Critical Success
With only seconds before you hit the ground, you don’t have enough time to fly – not that you were planning to do so anyways. You expand your large wings, slowing your fall significantly while you simply crash through the bamboo thicket like an instrument of destruction. Ancient shoots of bamboo fail to pierce through your adamantine hide and are crushed to pieces beneath your bulk, splintering and flying every which way. You land on all four legs, the impact creating a shockwave of dust that billows out 10 feet in every direction. The ground rumbles and cracks beneath you as your entrance leaves a sizeable hole in the ground where bamboo once stood.
Unharmed, on solid ground and feeling confident in yourself, you let out a celebratory Avalanche Breath. From your jaws you belch out a mass of boulders into the sky above you, clearing out the remaining aerial bystanders. As boulders rain down around you and thump into the ground and bamboo thicket, you stomp your feet and tail in celebration, uncaring of the birds, insects and racoon dogs that bolt out of your sight.
>(To be continued...)
After you stop venting your fury on your surroundings, the silence of the bamboo forest reasserts itself. Your rage quickly subsides, given that there are no foes left in the area around you that could possibly challenge you. Shrinking down into your normal medium sized human form, you instinctively grasp for your hammer, only for your hands to clutch at empty air. Panic starts to overtake you as you check your bags and conduct a stock take on yourself. You find all of your non-magical items where you left them – your compass, rations, water skin, rope, crowbar, chalk, writing set, bedroll, torch and chalk. You also find…
[] A repair kit, some magical wands and scrolls containing arcane and occult spells and your alchemical formula book and kit. Friend and foe alike were surprised when you displayed a high level of intelligence when talking with them, regularly dropping intellectual factoids about matters of man, magic and machinery that impressed many. What you don’t find is your Titan’s Grasp, Pendant of the Occult, Master Magus Ring and Choker of Elocution.
(You have the ability to trick Arcane or Occult magical items to Cast a Spell, even if you don’t naturally have the ability to do so. You can Craft alchemical items such as healing potions and other, more useful items. You also roll three dice when trying to solve a problem using your Intelligence, such as when using your knowledge of Arcane and Occult magic, Crafting to make or repair things or Society to understand the inner workings of humanoid social structures)
[] A healer’s toolkit, some magical wands and scrolls containing divine and primal spells and your religious symbol of the deity of war, Gorum. Friend and foe alike were humbled when you displayed a level of wisdom and insight that many do not expect from the typical reckless barbarian. What you don’t find is your Titan’s Grasp, Primeval Mistletoe, Phylactery of Faithfulness and Coyote’s Cloak.
(You have the ability to trick Divine or Primal magical items to Cast a Spell, even if you don’t naturally have the ability to do so. You have the ability to treat your own wounds, whether physical, mental or spiritual. You also roll three dice when trying to solve a problem using your Wisdom, such as when using your knowledge of Divine and Primal magic, using your Survival skills to forage and orientate yourself in the wilderness or Medicine to treat injuries)
[] A disguise kit, some gems of summoning you use to call for extraplanar help, and a dinky set of non-magical bongos. Foes usually become friends very quickly as you possess the most powerful skill of them all – charisma and social skills. What you don’t find is your Titan’s Grasp, the twin set of Messenger and Ventriloquist's Rings, Gorget of the Primal Roar and Benethic Drums.
(You can call extraplanar beings whom you’ve already built up a rapport with for help using gems of summoning. You can disguise yourself as other humanoid creatures. You also roll three dice when trying to solve a problem using your Charisma, such as when using Deception to lie to people, Diplomacy to make people like you, Intimidation to coerce people, and Performance to make some good music)
A frown is plastered over your face as you shake your head angrily. “I need my hammer and my stuff back as soon as possible.” You think to yourself. Luckily for you – you’ve got a way to find your hammer quickly. Your Wizard had the foresight to inscribe a Called rune on your hammer. All you need to do is to hold your hand out, yell out the hammer’s name and it should return to you.
“Earthbreaker! To me!” You cry out, hand open and expectant. You wait. And wait. The sounds of the forest wildlife reassert itself, and you are still waiting. You feel your magical connection to Earthbreaker stall in a direction 1 mile from you.
“Earthbreaker must have gotten stuck again…Silly Wizard enchantments, defeated so easily.” You grumble as you pull out your compass and start moving one mile…
[] North, towards an unmoving woman covered in talismans with white-hair. Oh dear…Earthbreaker’s lodged in her back.
[] South, towards a clearing…why is Earthbreaker tied to the ground over a pile of leaves?
[] East, towards a purple-haired woman surrounded by scattered items. Earthbreaker is on the ground inside an overturned straw backpack.
[] West, towards a brown-haired woman in a white dress who is slowly and fearfully backing away from Earthbreaker, as it inches ever closer towards her.
[] Wait…why is the compass is spinning in circles? Confused, you look around you and then skywards, only to see Earthbreaker tied to a flying broomstick ridden by a girl clad in black and white.
> 13, Success
The brown-haired woman with a big bushy tail takes a smoke from her pipe as the racoon dogs surround her. The small animal transform into slightly larger girls with fluffy brown ears and tails, who start animatedly describing the monstrous creature that appeared in the middle of the woods and transformed back into a man. The taller brown-haired woman listens attentively before exhaling a puff of smoke. “I see…What an interesting stranger we have, interesting indeed. Girls! Let us go for a walk. I would very much like to meet this man.”
>>70343
If there are any rules elements that don't seem clear or need further elaboration, please let me know.
[X] A repair kit, some magical wands and scrolls containing arcane and occult spells and your alchemical formula book and kit. Friend and foe alike were surprised when you displayed a high level of intelligence when talking with them, regularly dropping intellectual factoids about matters of man, magic and machinery that impressed many. What you don’t find is your Titan’s Grasp, Pendant of the Occult, Master Magus Ring and Choker of Elocution.
[X] North, towards an unmoving woman covered in talismans with white-hair. Oh dear…Earthbreaker’s lodged in her back.
Mokou ga shinda!
[X] West, towards a brown-haired woman in a white dress who is slowly and fearfully backing away from Earthbreaker, as it inches ever closer towards her.
[X] A healer’s toolkit, some magical wands and scrolls containing divine and primal spells and your religious symbol of the deity of war, Gorum. Friend and foe alike were humbled when you displayed a level of wisdom and insight that many do not expect from the typical reckless barbarian. What you don’t find is your Titan’s Grasp, Primeval Mistletoe, Phylactery of Faithfulness and Coyote’s Cloak.
[X] North, towards an unmoving woman covered in talismans with white-hair. Oh dear…Earthbreaker’s lodged in her back.
[X] A healer’s toolkit, some magical wands and scrolls containing divine and primal spells and your religious symbol of the deity of war, Gorum. Friend and foe alike were humbled when you displayed a level of wisdom and insight that many do not expect from the typical reckless barbarian. What you don’t find is your Titan’s Grasp, Primeval Mistletoe, Phylactery of Faithfulness and Coyote’s Cloak.
[X] North, towards an unmoving woman covered in talismans with white-hair. Oh dear…Earthbreaker’s lodged in her back.
Accident aside, I feel like Mokou would be chill enough to make a good introduction to Gensokyo.
[X] A healer’s toolkit, some magical wands and scrolls containing divine and primal spells and your religious symbol of the deity of war, Gorum. Friend and foe alike were humbled when you displayed a level of wisdom and insight that many do not expect from the typical reckless barbarian. What you don’t find is your Titan’s Grasp, Primeval Mistletoe, Phylactery of Faithfulness and Coyote’s Cloak.
[X] North, towards an unmoving woman covered in talismans with white-hair. Oh dear…Earthbreaker’s lodged in her back.
MOK
[X] A healer’s toolkit, some magical wands and scrolls containing divine and primal spells and your religious symbol of the deity of war, Gorum. Friend and foe alike were humbled when you displayed a level of wisdom and insight that many do not expect from the typical reckless barbarian. What you don’t find is your Titan’s Grasp, Primeval Mistletoe, Phylactery of Faithfulness and Coyote’s Cloak.
[X] North, towards an unmoving woman covered in talismans with white-hair. Oh dear…Earthbreaker’s lodged in her back.
"Oh my Goddess, he killed Mokou!"
"You bastard!"
...I realize that everyone's gonna think Marisa pissed off a big western dragon. And you know what? I want her to not know why.
[X] North, towards an unmoving woman covered in talismans with white-hair. Oh dear…Earthbreaker’s lodged in her back.
This is the funniest option, past beyond bullying the tiniest Witch in Gensokyo, which we are already doing by accident.
[X] A healer’s toolkit, some magical wands and scrolls containing divine and primal spells and your religious symbol of the deity of war, Gorum. Friend and foe alike were humbled when you displayed a level of wisdom and insight that many do not expect from the typical reckless barbarian. What you don’t find is your Titan’s Grasp, Primeval Mistletoe, Phylactery of Faithfulness and Coyote’s Cloak.
Self-healing Barbarian, the nightmare of many evils!
[X] A healer’s toolkit, some magical wands and scrolls containing divine and primal spells and your religious symbol of the deity of war, Gorum. Friend and foe alike were humbled when you displayed a level of wisdom and insight that many do not expect from the typical reckless barbarian. What you don’t find is your Titan’s Grasp, Primeval Mistletoe, Phylactery of Faithfulness and Coyote’s Cloak.
[X] South, towards a clearing…why is Earthbreaker tied to the ground over a pile of leaves?
[X] Call out for Tewi
Gonna need some wisdom to deal with any of these shitheads.
It's been more than a week since my last post, so it's time to check in and clarify a few things.
>>70346
You seem to be missing an option for the stat vote. I'll let you make a follow-up post including your choice.
>>70354
From the office of expectation management - you assume that the Barbarian speaks the same language as everyone in Gensokyo. The language barrier a well-worn trope in most d20 ttrpgs and I intend to have it in play. To clarify things (and because I didn't really have a chance to do so in a post) the Barbarian speaks Taldane (the real-world equivalent of Victorian-era English) and Draconic (self-explanatory). Generally he uses Taldane but when he gets real mad (such as when cursing out Yukari earlier) he switches to Draconic. Fortunately for you though, there are people in Gensokyo who understand Draconic so the message will spread...just not to everyone and not instantaneously. Don't know if that affects any votes.
I don't have a relevant image to put in here so here's an attention-grabbing one of the 2 main 2hus.
Well, you all are headed off to see a dead immortal. Let's see if you guys notice if she's actually dead?
Rolling 3d20 => 26 (3, 16, 7)
>Medicine to forensically examine a corpse
The crunch of fresh leaves crackle beneath your boot as you reach the clearing where Earthbreaker landed. Shoving the brush aside with your empty hands, you find your trusty weapon waiting for you... embedded directly into the back of a limp white-haired woman. Pausing momentarily, you look around the clearing for any witnesses who might get the wrong idea. 'This technically wasn't my fault, right?' You think to yourself, the niggling thought gnawing at your conscience before you suppress it with force of will.
Your tall frame looms over the unmoving body. The woman was dressed in red overalls that were covered with talismans inscribed in an unknown language. Her waist length hair splayed over her like a blanket, covering the rest of her body. Drawing some sterilized tweezers and gloves from your Healer's Toolkit, you carefully spread her hair from the wound so you can examine it further.
With your face inches from her back, you slowly intuit how the woman met her untimely demise. Earthbreaker likely fell from the sky at an appropriate enough angle for the pronged end of the weapon to smash into the woman's back. The force of the collision caused her to fall face first into the dusty forest floor where she now lies, blood seeping from a large gash in her forehead. Her limbs are splayed every which way, and in her back - Earthbreaker is embedded several inches deep into her. Bending down, you can see the skin is torn apart, her vertebrae and ribs freely exposed to the air.
"Four crushed vertebrae, three shattered ribs, two... We really are in trouble, aren't we, Earthbreaker?" You muse aloud, mildly upset that an innocent woman has been mortally wounded by your weapon.
>16, Success
It shouldn't be possible for an ordinary woman to survive serving as an impromptu pincushion for a spiked hammer - let alone one that struck her at likely near terminal velocity - but as you put a finger over her wrist you feel the slow, distinct rhythm of a pulse. Gently turning her face over towards your own reveals cuts all over her countenance, her top lip split, her eyes swollen, and a nose that was now smashed into unrecognisable flatness. Through her broken teeth the woman hacks up blood and murmurs in an alien language, her eyes staring dimly through you. 'She's not dead - but she's not long for this world either, given her injuries.' You think to yourself.
You need Earthbreaker back and you aren't leaving without it. The question is - what to do with this unfortunate woman?
[] Chant a long and sustained prayer to Gorum, hoping that some of his lingering divine energies will trick your only scroll of Regenerate into activating.
(Heals the woman’s severe internal wounds if successful but expends scroll unless you critically succeed. Failure wastes your time but does not expend the scroll.)
[] Administer some painkillers to the woman before slowly – and carefully - extricating Earthbreaker without inflicting further damage. She may be dying but at least you can make her last moments more comfortable.
(Medicine to make her feel comfortable before she dies again, Failure means Earthbreaker is stuck.)
[] Forcefully tear Earthbreaker from the woman with your brute strength, careless of the damage that act will cause.
(Lower DC and rolls with 3 dice for Strength. Success removes Earthbreaker but kills her unless you critically succeed.)
[] Call out for Tewi help. Is there even anyone else in this forest?
(??? shows up. Not Tewi.)
The racoon-eared woman examines the large, lizard-shaped clawprints with interest as her posse of girls huddles behind her big, bushy tail. “D’ya see the size of the footprints? Haven’t seen anything like it since the Heian era.” She takes a big puff of her pipe, exhaling a cloud of smoke contentedly. “Yep…the good old days…when youkai were free t’ do as they pleased.”
A particularly excited looking freckled racoon girl tugs at the woman’s skirt. “Oho? Lil’ Chiyo? What’s got ya all excited?” Asks the older youkai. The younger racoon girl points at a set of human sized footprints in the middle of the largest claw print. Using her finger, she traces the path of the human sized footprints as they lead into the brush. “Mhm…a fellow shapeshifter! Let’s find this young lass and give her a nice warm welcome.” With a flick of her fingers, the racoon women’s ears and tails vanish in a puff of smoke. A procession of human women file slowly into the brush, their fine clothes looking out of place in the wilderness.
Shorter update this time. Shoutouts to Teruyo.
How does one not metagame in such conditions
[X] Forcefully tear Earthbreaker from the woman with your brute strength, careless of the damage that act will cause.
Women are secondary, and if she comes back later then she's a zombie and we kill her again.
Hopefully no one sees.
>>70478
I didn't want to go to Mokou in the first place. However if we roleplay as a murder hobo we can get the Eartbreaker back and then kill Mokou again later.
[X] Chant a long and sustained prayer to Gorum, hoping that some of his lingering divine energies will trick your only scroll of Regenerate into activating.
(Heals the woman’s severe internal wounds if successful but expends scroll unless you critically succeed. Failure wastes your time but does not expend the scroll.)
I refuse to metagame. I will do what I think would be logical with the information our protagonist knows.
[X] Administer some painkillers to the woman before slowly – and carefully - extricating Earthbreaker without inflicting further damage. She may be dying but at least you can make her last moments more comfortable.
Even immortals deserve some comfort, no?
[X] Administer some painkillers to the woman before slowly – and carefully - extricating Earthbreaker without inflicting further damage. She may be dying but at least you can make her last moments more comfortable.
[X] Chant a long and sustained prayer to Gorum, hoping that some of his lingering divine energies will trick your only scroll of Regenerate into activating.
(Heals the woman’s severe internal wounds if successful but expends scroll unless you critically succeed. Failure wastes your time but does not expend the scroll.)
The metagaming can come later. What’s a barbarian without a code of honor towards helpless maidens?
[X] Administer some painkillers to the woman before slowly – and carefully - extricating Earthbreaker without inflicting further damage. She may be dying but at least you can make her last moments more comfortable.
[X] Chant a long and sustained prayer to Gorum, hoping that some of his lingering divine energies will trick your only scroll of Regenerate into activating.
I feel like this option annoys the Mokou the most. Let's do it!
[X] Forcefully tear Earthbreaker from the woman with your brute strength, careless of the damage that act will cause.
Mid-voting period check in...and happy Halloween/All Saint's Day to those who celebrate either event.
Mid-voting period check in...and happy Halloween/All Souls' Day to those who celebrate either event.
The vote seems to be close, so I've tallied the count now:
2x votes for Forcefully tearing Earthbreaker
3x votes for Administering painkillers
3x votes for Chanting a prayer to activate the scroll of Regeneration
Now that we've got a tie, I have to bring this up. How would the quest prefer we resolve ties? While I would ordinarily flip a coin, I don't really want a 50% chance of making questers mad that a consumable was used up - especially if the roll ends in a failure.
Here are my options thus far:
1. Coin-flip between Administering Painkillers and Chanting;
2. 24h run-off voting period between Administering Painkillers and Chanting;
3. I try to do both options at once - which might go something like "Administer painkillers and use a consumable scroll of Heal to perform complex, potentially life-saving surgery on the woman". This would give you the lowest possible DC but is guaranteed to take a really, really long time. You would end this procedure sometime around early evening - just before it gets dark.
Would appreciate your opinions so I know where to take this. Here's a picture of a confused Mokou.
[X] Coin flip: tails!
[X] Administer painkillers and use a consumable scroll of Heal to perform complex, potentially life-saving surgery on the woman
Will MC get angry when he realizes that he had wasted his supplies?
Oh, dear.
Well, if by the time the vote timer runs out either of these tied polls are not broken, I will break them myself with an option I prefer.
...Welp, we're in the hands of the GM, now.
Mokou, whatever your suffering may be, don't blame us for it!
[X] Administer some painkillers to the woman before slowly – and carefully - extricating Earthbreaker without inflicting further damage. She may be dying but at least you can make her last moments more comfortable.
Slightly metagame-y (it's mokou after all), but feels like the least likely to get our asses kicked BEFORE we explain ourselves when she inevitably comes back to life in literal burning fury.
>>70533
Whoops, forgot to close the vote after all the excitement of submitting my entry for the contest. Painkillers win, big pharma rejoices.
Rolling 3 Medicine (Wisdom) die for the result of your first aid:Rolling 3d20 => 36 (3, 14, 19)