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[x] Thin them out slowly. Destabilizing their control of the situation will make it far easier to get to their leader, as well as lower their numbers as you go.
[x] Subtle and sneaky. A show of force from the times of old is not something you'd like to put on for outsider witnesses to see.
You mull over your superior's instructions yet again. They've never been one to complain about complications in operations—a messy job is still a job complete, even to particular extremes like driving a truck onto a pedestrian walkway. If it got the job done, the job was done and your superiors would clean up. However, you have your own methods of handling a snatch and grab, and it's not your style to kill those who aren't involved. Or show off exactly how much havoc you can wreak on your opponents.
The robber moves away from the doorway, and moving up to it gives you a good look of the balcony—it wraps around the wall of the atrium, with two entrances to the rest of the offices on the other end. Your view of the ground floor is still obstructed, but you can now see two more robbers watching over a crowd of hostages. With the barricaded windows and teller glass, they clearly have reinforced the structure to a degree. The leader, with his matte black motorcycle helmet that had been plastered all over the media, is discussing the finer points of the situation with a cuffed guard.
“What's worse, y'know? Robbing a bank or human trafficking?”
“What kind of fucking comparison is that!?”
“I know, right?”
You aren't going to take on all of these guys at once, but it'd be good to get rid of some of them. However, going for the goon who just passed by would reveal yourself the lower floor. Luring him somewhere out of view might work, though.
You don't need to think much more before the idea is solid. You will need to cut loose a little to accomplish this, but hopefully you can keep it out of sight and limit yourself close to a human strength.
“What, you think threatening us with that will change your situation?”
“No. But I'd still rather have you get out of this somewhat unharmed. The bank and its money are insured—if you want to add a kill count to this beyond the police forces, do it when it'll actually benefit something.”
You lean in for the jump...
“Is fighting a dipshit like you out of a sense of morality a benefit?”
“It ain't when it's fruitless.”
As the balcony robber's visored helmet turns to move along the the balcony again, you jump and sail across the atrium. The landing is louder than the dash in, but the result gives you what you wanted—someone homing in on a disturbance they could only hear. Or may have seen—but humans don't check above and below them quite often. Speaking of which, you climb up above the doorframe for some added insurance. At first, he hesitates, as he shuffles around behind the doorway, but finally he cuts swiftly into the room—all for naught, as the helmet fails to spot you.
Pretty careful, at least. Would catch any badged officer on equal footing.
You jump for his legs—the man whirls too late as you land, and your arm reaches his own before he can bring the gun to bear.
The flip slams him into the ground, leaving the robber's neck ready for the finisher. You resist the urge to bite and tear; instead, your bring your leg down and crush his trachea.
Thinking back to your prior investigation, you take off his helmet for a chance to get into their comms.
Er. Her. Her eyes would be staring fire into you if they could, but all she can do is convulse as she chokes on her own windpipe. You push onwards and go for your prize—a small headset plugged into a radio on her belt.
“...down. Special Unit is on the scene.” Fit's awkward, but you can hear the chatter fine.
“Magical Girl and the Special Unit, huh?”
“Stigs, keep calm.”
“Of course I'm calm. You calm?”
As your patdown reveals the radio, you pull the microphone out and stuff the radio into your pants. One down, you're inside, and they haven't—
“I'm coming up on the second floor.” Your eyes catch the gun barrel moving into your room from around the corner of a cubicle wall.
The cracks barely catch your skin—but handily catch your ears as your blind dash to the side throws you into a cubicle desk. The radio chatter rises, but your ears are protesting too hard. You strain them in a plea to cooperate.
“Ey, love! Contact on Magical.”
“Fluffy ears.” You grit and wonder if it's still worth pursuing that lack of force option. Your mind quickly beats that down, calling you to keep it subtle or they'll catch on and bolt. Getting back on your feet, you glance around for a distraction before the footfalls get too close to your position.
“Door is drilled, C4 ready.”
“Good. Jimmy, you set that up?”
A stapler? Too light for a throwing item. Scissors... No. You may be strong, but that edge will go nowhere unless you hit the eyes. In desperation, you check some books—and the bookshelf leans ever so slightly.
You hear the robber start to move in on your left.
“Say goodnight, ya—”
And that's all he gets off before a bookcase falls on him. His reaction fire riddles the bookcase silly, but distracts him from a chokehold coming in on his right. He struggles, but eventually lapses into unconsciousness—
And soon he'll lapse into death to asphyxiation. Two down.
“Faust? Looks like he's down for the count too.”
“He was always cocky. You hear that, Stigs?”
While your ears thankfully avoid heaping extra complaints on your head, the ground shakes a fair bit under the force of the explosives. The sound of a disinterested voice on the radio confirms that you can still hear what you need to.
“No, I didn't.”
“Vault's being bagged, move up.” Hm. You move quickly downstairs, sweeping low through the tellers' area before stopping at a view of the exploded vault. You can see a man inside already, going through the money and putting it into duffel bags. They're going fast to rob you of any more opportunities to thin them out, and that means they know you're a danger.
“How about 'squito?”
“He's in the sewers out back; breaking the cordon for this one won't keep our special guest off us.”
“Sounds fine. Jimmy, break the rear open in prep for our escape. Stigs, help bag the loot.”
“And our downed?”
“We can break them out later.” You mull over that last transmission. Is this guy naive enough to think those two aren't dead? Granted, they did mistake your identity, but...
You push that aside as Matte and his buddy, now clearly in view and sporting a similar, if more gaudy neon helmet, move into the vault. Another boom hits—must be the back door. The next part is probably going to go to plan if his orders are correct.
“Special Unit is moving in. They've got a battering ram ready for the front door and a helicopter's already dropping guys off on the roof.” ...Well, great. The police had a similar idea. This complicates your situation far more than you would like; you wouldn't have much time even if they didn't realize you were some fighting vigilante.
“Five bags, Masterson?”
“Carry two, Shiherlis. I got these. Alright.” You see a gun barrel and Matte (Masterson?) lean out. You ready yourself for another leap..
“We're clear to run for it. Let'shrrghghh”
As the man moves towards the source of the second explosion, you fly out and MISS—miss a knife flying out of the vault. Your landing is perfect, though, and the leading man is taken by surprise as he catches a fully grown wolf tengu in the back.
Of course, his legs give in and hit the ground, and you grab him under your arms as another form exits the vault behind you. You waste no time, whirling around and holding the man up as a cover.
A mistake. No gun is pointed as the man in the neon motorcycle helmet steps out, a shovel in hand. Er, now there is a gun pointed at you, as a third man in a hockey mask leans out with a shotgun.
“Masterson? What happened?”
You waste no time as you fumble with the straps to try and yank his helmet off.
It doesn't come off. Uh.
“Agh! Easy on the jaw!”
“This is your helmet!” you spout out of frustration.
“You forget a thousand things everyday! Make s-FUCKING CUT THAT OUT!” As you wrench his head back. No dice.
“Masterson!? What is going—”
“Calm your fucking tits, he's fine.” Neon approaches you.
“Fuck! Hey—Stigs, don't!” Masterson squirms. Your hold remains firm as you slowly back up and evaluate possible escape points now. The exit from the vault area (and to the stairs) is behind both “Stigs” and the other goon. To your far side is the backdoor route. Neither are good places to find yourself running to, as in the background the front door bashes open and the shouts of “Police! Hands down!” fill the lobby. Your mind whirls for a way out.
“Hey.” Masteron lightly butts you in the head. You almost crack his neck out of reflex. “I don't know who you are, but you don't realize who the fuck you're dealing with.”
“I know exactly who you are and why I need to do this.”
“Fuck! Not me! Stigs is right in front of us, you idiot!”
“You really like fucking with me, huh?” “Stigs” spins his shovel. You only realize now—Masterson is giving off the scent of fear.
“There's a lot more than me and you dead if you think this is about to accomplish any goals you have. Think!”
You struggle to and ultimately disregard the man's ramblings. You think of the trajectory—could you make a leap with him across the vault area without getting hit? There should be two of them in the rear—could you dodge their fire?
[ ] Dash for the stairs. A shovel and a shotgun won't be able to touch you as long as you keep your hostage ready.
[ ] Back up and dash through the rear with hostage up—nobody will be able to keep up if you run.
The wall behind you is blown apart as your back takes something big. Worse yet, it rips through, and your gut follows suit as you drop down in shock. Your ears, screaming again, tell you of gunfire right behind the wall. He shot you through the wall. Trying to get up, you see the man with the shovel is almost on you.
And the smell of fear is gone. You sense Anger all over, and it's drowning out Masterson's scent even as you keep him held up.
[ ] No point now—use your full power to put down the threat(s) before getting the hell out of Dodge.
[ ] Dash for the rear exit—your hidden man only has a wall between you and him. Exploit it immediately and escape in the alleys before you take too much damage.
[ ] ABSCOND—get past shovel and his shotgun buddy and use the Special Unit as a distraction while you fly through the skylights and out to safety.
[ ] Write-in.