An ivory tree sways in the wind. The distant chime of crystal wings. A song, pining for a lost love. An inverted triangle made of needles. Feathers stained black. A cloudy night reflected on a lake. Liquid gold. A raging inferno, filled with screams. A hand outstretched, falling away.
Falling.
Falling!
CRACK
I see stars as my head impacts the ground. Groaning with pain, I try and get my bearings.
At the moment, I’m face down on a cold cobblestone floor. As I pick myself up, my vision swims, and I nearly brain myself once again on the side of a big, metal table. I seem to be in some sort of long, wedge shaped room. Torches line the walls, cracking, spitting, and casting distorted shadows. Also lining the walls are shelves and cabinets of unknown substances. The far side of the room is still too dark to see, though I can hear a faint rustling from over there. Lastly, ridged metal tables like the one I’m sitting on are scattered haphazardly about the room. They all look to be old and rusty, and about half have bodies with varying levels of mutilation on top of them. Seeing that, I shudder involuntarily.
“Oi! You a deader or have ya still got some breath about you?” A muffled voice from behind startles me.
“Huh? Who’s there?” I spin around, but I can’t see anyone.
“Over here.” Says the voice. I see a faint glow coming from under a cloth covering some rounded object on one of the shelves.
“Oh,” I say sheepishly, “there.”
“Come over and uncover me so we can talk like civilized people.” I do as I’m asked. Underneath the cloth is a glass orb.
“Hey! You’re not a guy, you’re just a ball!” I exclaim in surprise.
“Really? I never would have guessed.” says the orb, flashing indignantly. “I’m inside the crystal ball, ye daft fool! Now, get to smashing so I can get free.”
The crystal ball doesn’t even crack when I drop it. Nor, for that matter, when I try throwing it at the wall.
“Geez, you’re hopeless.” The orb sounds mildly annoyed. “Find like, I dunno, a hammer and chisel or something.”
I check the shelves and cabinets, but the only useful things I find are a few bandages and a scalpel that looks like it’s seen a lot of use over the years. I decide to keep them just in case.
“Hmm…” I notice that the orb glows only while it’s speaking. “Got anything useful on you?”
You know, I hadn’t really thought to check. I don’t know what I have on me. I don’t know a lot of things actually. Where I am for one. I can’t recall where I was before here either. I have no memory of being anywhere actually. I don’t even know who I am.
“Hey, listen! Fleshbag! I’m talking to you!” The orb interrupts my thoughts. “I asked if you had anything useful on you.”
I explain the memory problem I appear to be having. Maybe the orb can answer a few of my questions.
“I don’t know you, so I can’t answer that one much better than you can. The where is easy though. This here is the Mortuary. Someone probably found you somewhere, figured you were dead, and sold your body to the Dusties. Can’t say I blame ‘em, what with the way you look and all.”
“Dusties? And what do you mean with the way I look?” I’m confused and slightly offended.
“Dustmen. They’re loony death cultists who believe living is suffering. They think that if they avoid happiness and achieve some sort of Zen, they’ll cease to exist. You’d have to be pretty touched in the head to want to die permanently. Not to mention, they’re only slightly less boring than Modrons.”
“I guess that was sort of informative. But what about my other question? What did you mean when you said there was something wrong with how I looked?”
“Just look at you! Yer covered in dirt, grime, and blood! Ya have dozens of bad scars! Yer thin enough that I can barely tell that yer a girl. And most of all, there’s half a dozen spikes stuck through yer back. With that, it’s no surprise that folks are mistakin ya for a corpse.”
I start to check myself over. Judging from my scars, I’ve led a pretty rough life. The orb is right that I look too thin as well. Not to mention I’m cold, only wearing what amounts to a sheet with sleeves and a collar. I guess that was for funeral prep or something. I also am pretty grimy. I can’t even tell what my natural hair color is, it’s currently a filthy black. Lastly, the spikes. If I crane my neck, I can see them protruding from my back. They appear to be made of a pale blue crystal and there’s blood oozing from the wounds. I could probably remove one, maybe two, but I’m not sure if that’s a good idea.
I think I’ll…
[1] – try to remove a spike. My back might start hurting less and if I happen to need a weapon, a crystal javelin would be much better than just a rusty scalpel.
[2] – leave them alone. It would probably be best to see an actual healer about them. Plus, I want to get out of here as soon as possible.
(Additionally, please decide whether or not to have voter controlled stats. Do note that they will not be the same as Dungeons and Dragons stat system and mechanics. For the most part, stats will just affect available dialogue options.)
[] I don’t mind voting on stats. Feel free to post them.
[] I dislike the presence of stats. I would prefer not to have them in this story.
***
So yeah, Planescape: Torment crossed with Touhou. I intend to try to update this DAILY if I get at least 6 or 7 votes per update.
I'm not entirely sure of everyone's opinions on stats, but they would greatly help me in quantifying what the protagonist can do, so that I may actually focus on bringing you updates with choices that could actually get picked.
Lastly, no prior Planescape experience is necessary. You'll learn as the protagonist does.
No. 48654
[2] – leave them alone. It would probably be best to see an actual healer about them. Plus, I want to get out of here as soon as possible. |
No. 48655
Can't vote untill I understand the seeting. |
No. 48656
IT'S |
No. 48657
[1] – try to remove a spike. My back might start hurting less and if I happen to need a weapon, a crystal javelin would be much better than just a rusty scalpel. |
No. 48658
[1] – try to remove a spike. My back might start hurting less and if I happen to need a weapon, a crystal javelin would be much better than just a rusty scalpel. |
No. 48659
>>48655 |
No. 48660
[x] – try to remove a spike. My back might start hurting less and if I happen to need a weapon, a crystal javelin would be much better than just a rusty scalpel. |
No. 48662
>>48661 |
No. 48663
[X] – leave them alone. It would probably be best to see an actual healer about them. Plus, I want to get out of here as soon as possible. |
No. 48664
[X] – leave them alone. It would probably be best to see an actual healer about them. Plus, I want to get out of here as soon as possible. |
No. 48665
[X] – leave them alone. It would probably be best to see an actual healer about them. Plus, I want to get out of here as soon as possible. |
No. 48667
Calling it for: |
No. 48668
Here are the stats I will use: |
No. 48670
>>48668 |
No. 48671
This is Planescape. Every mental attribute we Can Max, we Must. Then stick the rest in Charisma. After that, don't care. |
No. 48672
File 13640889405.jpg - (221.50KB, 800x440, Like this but messier.jpg) [iqdb] ![]() [2] – leave them alone. It would probably be best to see an actual healer about them. Plus, I want to get out of here as soon as possible. |
No. 48673
[4] – (WIS) Try to get the zombie to open the door. |
No. 48674
Yeah, okay, sorry for that completely unhelpful thing I just said. Instead of me saying Do This, I'm gonna actually Stat out this character, for a Thinker build. |
No. 48675
Er, GM? You said we had a 6 in each stat, and 60 points to spend. Am I mistaken, or what? |
No. 48676
>>48675 |
No. 48677
GM. I'm the guy who stated out the character sheet just now. Question. You said we had 6 points already in each stat, and 60 points to spend. Going by those numbers, the Character sheet I put up Should be valid. |
No. 48678
>>48676 |
No. 48679
>>48677 |
No. 48680
Okay. I failed at math forever just now, but Still! This time, I Definately won't fail! So. Imma put up two builds. First is the Generalist, good at a lot, master of nothing. Next is the Mentalist, filled with Mind stuff. |
No. 48682
Ah, also, my vote is for us to |
No. 48683
Man, my math skills are failing me hardcore. Still, I'm personally voting for the |
No. 48684
Mentalist Build |
No. 48685
>>48683 |
No. 48686
Wisdom was the God Stat? Oh right. Forgot that. Huh. One sec, new Mentalist build, incoming. |
No. 48687
We, crap. That Strength is supposed to be 8, not 18. |
No. 48688
[x] Mentalist V2. We're playing Planescape. Dat Wis needs to be /through the roof!/ |
No. 48694
These are supposed to be our starting stats. I don't think our min/max philosophy should come into play yet. |
No. 48698
Strength- [6] |
No. 48700
Since I haven't played Planescape, I'll refrain from voting the stats and leave it to the experts here. However, since we're supposedly going to Gensokyo, the land of Bullet Hell, shouldn't we spend at least some points at Perception and Agility too? You know, to be able to survive at least the average Spell Card. |
No. 48702
Wall of text incoming! |
No. 48703
Where's the 'updating my journal' sound every 10 seconds after talking to... eh... everyone? |
No. 48704
>>48702 |
No. 48705
[5] - (SPD) Try to quickly snatch the key from the zombie's grasp. |
No. 48706
Just like what happened to Fallout: Gensokyo, I'm replaying Planescape right now. So far I escaped, gathered the warior mage, run directly into the old witch and became a wizard just after hitting level 6 with the fighter (for bonus HP) |
No. 48710
At the moment, the action vote is going for: |
No. 48713
Will high Charisma mean that we'll be wooing Touhous left and right? |
No. 48715
File 136417020892.jpg - (14.09KB, 360x360, all thumbs.jpg) [iqdb] ![]() [5] - (SPD) Try to quickly snatch the key from the zombie's grasp. |
No. 48718
File 136418298530.jpg - (14.18KB, 132x150, why.jpg) [iqdb] ![]() [3] – (WIS) Perhaps if I could disguise myself as a zombie… |
No. 48719
>48688 here. Still voting for either of the more mental builds! |
No. 48720
[3] – (WIS) Perhaps if I could disguise myself as a zombie… |
No. 48724
[4] – (AGI) The zombies don’t notice me unless I attack them. If I keep to the shadows, I’ll be practically invisible. |
No. 48726
I've already voted on what to do, but I seem to have missed a vote on our orb! |
No. 48727
[3] – (WIS) Perhaps if I could disguise myself as a zombie… |
No. 48730
File 136423261043.jpg - (105.94KB, 1440x900, Brolaf.jpg) [iqdb] ![]() >>48718 here. Changing vote of Orb name from Bob to: |
No. 48733
[5] – (CHA) I could always, you know, try asking nicely. |
No. 48734
Alright, the vote is now called for: |
No. 48737
[x] mentalist v2 but with life and strength swapped. |
No. 48738
[x] mentalist v2 but with life and strength swapped. |
No. 48739
[x] mentalist v2 |
No. 48742
File 136428673954.jpg - (393.03KB, 1200x1600, a cunning disguise.jpg) [iqdb] ![]() [3] – (WIS) Perhaps if I could disguise myself as a zombie… |
No. 48747
Do we get full warnings for going full retard depending on our WIS? Like that time I was about to tell the guys who worship death that I was inmortal? (I did it anyway because Lawful is Good) |
No. 48748
>>48747 |
No. 48758
[1] – (INT) Try to fix Yoshika’s regeneration charm. |
No. 48759
[1] – (INT) Try to fix Yoshika’s regeneration charm |
No. 48760
Six pale blue spikes. (hints of) an immortal protagonist. Female. |
No. 48763
Voting will be open another three hours. |
No. 48765
>>48760 |
No. 48768
Called for: |
No. 48779
File 136437811589.jpg - (840.46KB, 926x1057, Grateful Dead.jpg) [iqdb] ![]() [1] – (INT) Try to fix Yoshika’s regeneration charm |
No. 48781
(x) Who are you? |
No. 48782
[1] – (CHA) Is there any way I can help you? |
No. 48783
[1] – (CHA) Is there any way you could help me? |
No. 48784
(x) Who are you? |
No. 48786
(x) Who am I? |
No. 48791
Called for: |
No. 48795
File 136445906522.png - (12.06KB, 843x600, So very cross with you.png) [iqdb] ![]() (x) Who am I? |
No. 48796
[x] – (WIS) I am not the person I was. I’ll forge my own path. I decline. |
No. 48801
[2] – (WIS) If I do not know myself, I know nothing at all. I accept. |
No. 48802
Any upper plane would be nice. |
No. 48803
[4] – (WIS) I am not the person I was. I’ll forge my own path. I decline. |
No. 48805
[4] – (WIS) I am not the person I was. I’ll forge my own path. I decline. |
No. 48806
We're going to go with the "rebel" path, I see. |
No. 48807
[2] – (WIS) If I do not know myself, I know nothing at all. I accept. |
No. 48815
[x] – (WIS) I am not the person I was. I’ll forge my own path. I decline. |
No. 48817
>>48807 |
No. 48824
Called for: |
No. 48828
File 136455579772.jpg - (556.97KB, 1013x735, World's Largest Tire.jpg) [iqdb] ![]() [4] – (WIS) I am not the person I was. I’ll forge my own path. I decline. |
No. 48829
[1] – See a healer. I really need to get this looked at. |
No. 48833
[5] – I don’t really know how to properly defend myself. I need to find someone to teach me… |
No. 48834
[1] – See a healer. I really need to get this looked at. |
No. 48835
[1] – See a healer. I really need to get this looked at. |
No. 48836
[1] – See a healer. I really need to get this looked at. |
No. 48841
Called for: |
No. 48842
File 136462157880.jpg - (1.51MB, 800x1000, Mad Hatless.jpg) [iqdb] ![]() [1] – See a healer. I really need to get this looked at. |
No. 48846
Hmmm... |
No. 48848
Right. I had a thought. If we don't know how to answer the question, why not use our awesome WIS score to try and ask the right question? |
No. 48849
Alright, taking a crack at that puzzle. If it doesn't work, my vote: |
No. 48855
Right, here's my first shot at it. |
No. 48856
>>48855 |
No. 48857
Let's see... |
No. 48858
>>48856 |
No. 48859
>>48858 |
No. 48860
Hmmm... |
No. 48861
Well, 1-1 is presumably H. |
No. 48863
>>48861 |
No. 48868
So... |
No. 48869
File 136469775195.jpg - (204.07KB, 547x800, How much puzzle could a puzzle puzzle if a puzzle .jpg) [iqdb] ![]() “Who am I?” |
No. 48872
[2] – (CHA) Ask Ellen to teach you magic. |
No. 48874
[1] – (INT) Examine the spikes once more. |
No. 48875
[x] (INT) Examine the spikes once more. |
No. 48879
Right, that's a fairly easy one. |
No. 48882
Calling it now: |
No. 48888
File 136480803661.jpg - (1.09MB, 723x1024, In an Alternate Universe She Would be Marisa.jpg) [iqdb] ![]() [1] – (INT) Examine the spikes once more. |
No. 48889
[3] - Sympathy |
No. 48890
[3] - Sympathy |
No. 48898
>>48890 |
No. 48901
>>48898 |
No. 48906
Called for: |
No. 48911
File 136489590050.jpg - (311.55KB, 1024x1263, I have no more Ellen pictures.jpg) [iqdb] ![]() [3] - Sympathy |
No. 48913
[1] – Plain |
No. 48915
[1] – Plain |
No. 48916
[x]Plain |
No. 48926
Called for: |
No. 48933
File 136496302596.jpg - (679.79KB, 1024x768, Sigil from Below.jpg) [iqdb] ![]() [1] - Plain |
No. 48934
Figures I'm the first to vote for a important looking vote, and I have no Planescape experience. Oh well, have the logic of an ignorant voter! |
No. 48937
>>48934 |
No. 48938
[X] I wonder if I shouldn't ask rob to explain the faction system to me. I don’t know what any of those titles mean. Decide after the explanation. |
No. 48939
[X] I wonder if I shouldn't ask rob to explain the faction system to me. I don’t know what any of those titles mean. Decide after the explanation. |
No. 48940
[3]-Reiuji, of the Godsmen |
No. 48944
[3]-Reiuji, of the Godsmen |
No. 48946
>>48934 |
No. 48948
Yeah, kind of feel like this is probably a good idea, so more people can have a better idea of what's going on. |
No. 48949
[5] – S, Yoshika’s mysterious master |
No. 48950
Called for: |
No. 48957
>>48946 |
No. 48960
File 136505456317.gif - (104.33KB, 425x335, Faction Symbols.gif) [iqdb] ![]() [X] I wonder if I shouldn’t ask Rob to explain the faction system to me. I don’t know what any of those titles mean. Decide after the explanation. |
No. 48961
Well. Let's see. |
No. 48965
[X] Seek teaching from - [2] Yuki |
No. 48966
[2] Yuki Moto! |
No. 48967
[3]-Reiuji, of the Godsmen |
No. 48970
[5] – S, Yoshika’s mysterious master. I know nothing about this person, save that he or she is a necromancer. |
No. 48971
>>48967 |
No. 48976
[3]-Reiuji, of the Godsmen |
No. 48993
[3]-Reiuji, of the Godsmen |
No. 48995
Just noticed that Torment: Tides of Numenera kickstarter and that its way past its goal, this is a good day. |
No. 48996
[2] Yuki Moto! |
No. 48999
I love getting this many votes, but now I need a tiebreaker. |
No. 49000
[32] Yuki Moto! |
No. 49001
Called for Yuki |
No. 49002
[X] Yuki |
No. 49004
>>49003 |
No. 49015
File 136514320789.jpg - (226.85KB, 1000x1000, Not your ordinary magician.jpg) [iqdb] ![]() [1] – Seek teaching from Yuki Moto of the Free League. |
No. 49016
[x] Write in! |
No. 49017
[WIS] Figure out what direction she went in and wait for her to come back with the seawater and confront her then. Her hands will be full and she will be under time pressure from the merchant giving us an advantage. |
No. 49019
[x] Write in! |
No. 49021
With [18] WIS we weren't able to see that coming? FUCK. |
No. 49044
Need a tiebreaker, or a consensus, or something. |
No. 49045
[x]Write in! |
No. 49046
Calling it for: |
No. 49050
File 136524511581.png - (325.82KB, 800x1170, You seem mad.png) [iqdb] ![]() [X] - (INT/WIS) Evaluate the situation. That merchant might just be a setup to stop you from pursuing. |
No. 49051
Tricky... okay, we need to keep playing to our strengths. We're smart, clever, and get along with people well. Let's solve the problem that way. Time for some detective work. |
No. 49056
[Int] Go after her intelligently, start by using [Cha] and [Wis] to figure out her usual trail and hiding spots, and then [Int] to intuit where she's going to end up. |
No. 49057
Guess it's best to play to our strength: blend in, ask around and figure out where Yuki might be. |
No. 49059
[x][WIS] focus your will to shake off the spell RIGHT NOW and simply follow her direction |
No. 49061
[Wis] Focus your will to shake off the spell RIGHT NOW and simply follow her direction. |
No. 49071
Calling it for: |
No. 49083
File 136534046091.jpg - (161.55KB, 600x800, Who witches the Witchmen.jpg) [iqdb] ![]() [INT/WIS/CHA] Detective work. |
No. 49085
Ideally... |
No. 49089
[1] – Teach me Fire Magic. |
No. 49093
In this order! |
No. 49099
[x] – Teach me Fire Magic. |
No. 49103
Need a tiebreaker between Fire and Illusion magic. |
No. 49104
[x] Illusion. |
No. 49105
Called for Illusion Magic. |
No. 49106
[2] – Teach me illusion Magic. |
No. 49114
File 136542236553.png - (351.71KB, 600x660, Oh ho ho its magic.png) [iqdb] ![]() [2] – Teach me Illusion Magic. |
No. 49115
[1] – (INT) Focus on Wizardry. I seem to have an aptitude for it. |
No. 49117
[3] – (INT/WIL) Why not both? |
No. 49119
[1] – (INT) Focus on Wizardry. I seem to have an aptitude for it. |
No. 49121
[1] – (INT) Focus on Wizardry. I seem to have an aptitude for it. |
No. 49126
[1] – (INT) Focus on Wizardry. I seem to have an aptitude for it. |
No. 49131
Called for: |
No. 49139
>>49126 |
No. 49174
>>49140 |
No. 49188
File 136559013682.jpg - (54.94KB, 400x500, I wish there were more PC98 pictures to chose from.jpg) [iqdb] ![]() [1] – (INT) Focus on Wizardry. I seem to have an aptitude for it. |
No. 49192
File 136559728428.jpg - (8.28KB, 253x199, images (1).jpg) [iqdb] ![]() [1] – I’m supposed to go see Ellen about learning the healing arts tomorrow. (1 day) |
No. 49194
[1] – I’m supposed to go see Ellen about learning the healing arts tomorrow. (1 day) |
No. 49195
>>49188 |
No. 49202
[1] – I’m supposed to go see Ellen about learning the healing arts tomorrow. (1 day) |
No. 49213
Called for: |
No. 49226
>>49206 |
No. 49248
>>49226 |
No. 49432
File 136669139041.jpg - (119.01KB, 800x844, Sawthiscoming.jpg) [iqdb] ![]() [3] – Learn Thieving from Yuki. (2 days) |
No. 49455
Yo guys, the votes have been called already. Also, wanderlost, you still here? |
No. 49456
>>49455 |
No. 49970
File 136895497956.jpg - (518.96KB, 1000x1093, Back from outer space.jpg) [iqdb] ![]() http://www.rainymood.com (for atmosphere) |
No. 49971
[5] – Look into the matter of S, Yoshika’s master. I might get some kind of reward or help for assisting Yoshika. The Swan Song Inn should be fairly close by. |
No. 49972
[2] – Learn Fire Magic from Yuki. I really do need to learn how to defend myself. (2 days) |
No. 49974
[5] – Look into the matter of S, Yoshika’s master. I might get some kind of reward or help for assisting Yoshika. The Swan Song Inn should be fairly close by. |
No. 49975
[5] – Look into the matter of S, Yoshika’s master. I might get some kind of reward or help for assisting Yoshika. The Swan Song Inn should be fairly close by. |
No. 49976
[2] – Learn Fire Magic from Yuki. I really do need to learn how to defend myself. (2 days) |
No. 49978
[2] – Learn Fire Magic from Yuki. I really do need to learn how to defend myself. (2 days) |
No. 50000
Votes will be called in about 8 or so hours. In the mean time, I need a tiebreaker. |
No. 50001
[2] – Learn Fire Magic from Yuki. I really do need to learn how to defend myself. (2 days) |
No. 50004
Called for: |
No. 50136
File 136948236435.png - (694.48KB, 1024x768, Also a candidate for protagonist.png) [iqdb] ![]() [2] – Learn Fire Magic from Yuki. I really do need to learn how to defend myself. (2 days) |
No. 50140
[1] – Look into the matter of S, Yoshika’s master. I might get some kind of reward or help for assisting Yoshika. The Swan Song Inn should be fairly close by. |
No. 50144
[X] – Look into the matter of S, Yoshika’s master. I might get some kind of reward or help for assisting Yoshika. The Swan Song Inn should be fairly close by. |
No. 50156
[x] – Get Rob free from that orb. It’s waited patiently enough for the last few days. |
No. 50178
[x] Free Rob |
No. 50197
[2] – Get Rob free from that orb. It’s waited patiently enough for the last few days. |
No. 50203
Called for: |
No. 50412
File 137041011684.png - (117.43KB, 1131x707, This isnt even my final form.png) [iqdb] ![]() [2] – Get Rob free from that orb. It’s waited patiently enough for the last few days. |
No. 50420
[1] – Look into the matter of S, Yoshika’s master. I might get some kind of reward or help for assisting Yoshika. The Swan Song Inn should be fairly close by. |
No. 50422
[1] – Look into the matter of S, Yoshika’s master. I might get some kind of reward or help for assisting Yoshika. The Swan Song Inn should be fairly close by. |
No. 50424
[1] – Look into the matter of S, Yoshika’s master. I might get some kind of reward or help for assisting Yoshika. The Swan Song Inn should be fairly close by. |
No. 50426
[1] – Look into the matter of S, Yoshika’s master. I might get some kind of reward or help for assisting Yoshika. The Swan Song Inn should |
No. 50427
Called for: |
No. 50478
File 13706949078.jpg - (145.32KB, 850x994, Your princess is in another castle.jpg) [iqdb] ![]() 1] – Look into the matter of S, Yoshika’s master. I might get some kind of reward or help for assisting Yoshika. The Swan Song Inn should be fairly close by. |
No. 50479
[2] – It can wait until tomorrow. I should be able to muster more force by then, though I’m not sure if I’ll need it. I’ll be taking a gamble I might miss her though. |
No. 50480
If we're not going now, we might at least do something that will make Yuki happy. As in, finding money so we stop freeloading on her. |
No. 50482
[1] – I need to look into this immediately. I won’t be able to find Yuki before I do though. |
No. 50483
[2] – It can wait until tomorrow. I should be able to muster more force by then, though I’m not sure if I’ll need it. I’ll be taking a gamble I might miss her though. |
No. 50485
[1] – I need to look into this immediately. I won’t be able to find Yuki before I do though. |
No. 50498
[2] – It can wait until tomorrow. I should be able to muster more force by then, though I’m not sure if I’ll need it. I’ll be taking a gamble I might miss her though. |
No. 50499
Called for: |
No. 50530
File 137093640368.png - (398.50KB, 720x900, Stay awhile and listen.png) [iqdb] ![]() [2] – It can wait until tomorrow. I should be able to muster more force by then, though I’m not sure if I’ll need it. I’ll be taking a gamble I might miss her though. |
No. 50532
[1] – Sure, why not. Heck, Rob can probably tell a story right now. |
No. 50535
[1] – Sure, why not. Heck, Rob can probably tell a story right now. |
No. 50536
[1] – Sure, why not. Heck, Rob can probably tell a story right now. |
No. 50576
Called and writing: |
No. 51117
File 137244960066.jpg - (298.68KB, 455x790, In case it wasnt clear.jpg) [iqdb] ![]() [1] – Sure, why not. Heck, Rob can probably tell a story right now. |
No. 51127
[1] – (WIS) Sure, why not? I’m only wagering half of what I have at most though. |
No. 51138
[1] – (WIS) Sure, why not? I’m only wagering half of what I have at most though |
No. 51169
[1] – (WIS) Sure, why not? I’m only wagering half of what I have at most though. |
No. 51304
[1] – (WIS) Sure, why not? I’m only wagering half of what I have at most though. |
No. 51441
[2] – Not happening. It’s a losing proposition. |
No. 52181
File 13742638035.png - (346.50KB, 1000x800, I also needed an excuse to post Yukari.png) [iqdb] ![]() Called for: |
No. 52201
>>52181 |
No. 52241
This might have been asked before, but I can't find it. Are we going on a class system, or is this all a skill-system? Like, are we getting classes in thief/wizard/whatever, or getting ranks in related skills? |
No. 52460
>>52201 |
No. 52461
File 137472653211.jpg - (239.05KB, 1007x1085, Cuteness overload.jpg) [iqdb] ![]() Now for a progress review, courtesy of Ellen. |