Klaymen !i/OHE/sPZ6 2010/12/26 (Sun) 04:19 No. 30548 [x] She's very close. Go for the non-lethal takedown. You're sure you can come up with some use for an unconscious top dog.
“Here,” you respond, after pausing for just a bit. Walking closer, you grab the knife by the blade, holding the handle towards her. “You're right. If I want to stab you, I should come up with something myself.”
She reaches out to take the knife, and you do hand it to her – but that's not all you have in mind. She's very close, and to let someone that could be so valuable get away, well... that's not going to happen.
“I don't think I want to stab you anyway,” You shrug. And then, before she has time to react, you lunge at her. No, you'd rather take her alive.
You quickly realize that this is going to be a difficult fight – something deeply rooted in you doesn't want to damage that pretty face of hers, so you end up going for a tackle and pin. The two of you tumble backwards into a large crate of oranges. She collapses the distortion right before impact, and the thing makes a satisfying smash as the two of you land in it.
“What the---”
Marisa calls out, but she's cut off by another distortion. You manage to hop into this one as well, but it's a lot more difficult to do so. Seems she's getting more serious now and shielding herself better. The oranges and crate shards freeze instantly, but it seems that the dog managed to carve out a few free seconds for herself. Enough time to work her way out of your hands.
You run headfirst into a frozen wall of oranges, quickly roll, and end up back on your feet. She's already a ways down the aisle; you also notice that there are a few frozen knives between her and you. So... that's how she does it.
“You seem capable,” The maid continues, as you two stare each other down. “Are you sure you wish to forfeit the invitation?”
“What do you think?”
Well, two can play her game. Quickly, you reach into your pocket and scoop out a handful of coins. You “throw” them, although they freeze as they leave your hand. Not terribly effective weapons, but it'll certainly get some attention. Only one more handful gets launched before the distortion collapses again.
“--- he... shit! Time battles?”
Everything, including Marisa's voice, begins to move again. The oranges continue to fall, suddenly changing direction from an impact that happened a while ago to you. The knives go whizzing by, embedding themselves in some boxes, while your cloud of coins goes clattering off in the maid's previous direction.
“Take her alive!”
This time, you try to get the jump on her by slipping between time first yourself. It's a terribly messy attempt – really, the bare minimum for a successful one. You grab your focii, a tiny hourglass you carry around, and go through the most basic motions you can. A success, but a very obvious and unstable one.
With your precious few seconds, you grab one of the many pre-made torches lying on the nearby shelves, and give it a toss in the direction the maid appears to be moving. Grabbing two more, you run in her direction.
Tossing the second wood projectile from a slightly different angle, you hesitate before throwing the third. No, this'll be better than your fists. A good blow to the stomach should be enough. Before you can reach her, though, she manages to enter your distortion.
A knife quickly leaves her hand. Then, very quickly, your own distortion collapses. You barely have time to duck, just dodging the knife.
“Whatev---”, Marisa says, stopping in mid-sentence as the newly thrown objects smash into things. It's very difficult to carry on a conversation like this, you imagine. “Right now?”
“Yes, now!”
Most of that response ends up delayed as the dog starts up another distortion. You manage to hop into this one as well, only... she's moving quite a bit faster than you. Only partially in, you guess. There's one hell of a wall of knives coming at you, you notice. Four or five – where does she keep them all? - in a nice spread. It's all you can do to roll out of the way. No retaliations this time.
The distortion collapses, sending the knives flying into a bunch of crates behind your previous position. Seriously, she can't have that many. What will she do when she runs out?
A very, very bright light erupts from the entrance of the room, where Marisa is standing. But, at almost the same moment, another distortion. Again, you manage to tag along with a bit of difficulty. However, by the time you enter, the maid has vanished from sight without a trace. No knives, and you don't see her slinking around.
Maybe she's getting tired, and just finding a place to hide? Either way, you use the opportunity to roll underneath the shelves you're currently beside, and find shelter behind another large unmarked crate. This whole place is about to get lit up, you think. Marisa isn't one for subtlety.
Sure enough, when the distortion ends, a whole bunch of shelves and crates and whatever else was in a line from you to Marisa two distortions ago gets blown over by a brilliant golden light. Huh. Not burnt to a crisp, at least. She must be taking your advice.
Another stream fires, and another, and another. Five beams in total before she stops. And, oddly enough, no distortions arise. The dog must have found some cover as well.
You've only got enough left in you for one or two more hops, but you decide to try once more to get the advantage on the maid. You freeze, and begin to sprint over to her last known location.
The dog doesn't follow you into this one, strangely enough. You fish around in your pockets. Didn't you have that... ah, yes. You pull out a small vial of liquid, labeled “tears”. Who the hell knows where you got this from or why, but you remember coming across it a few times. Maybe you can gas her out?
“I believe this is the end. Nice try.”
You turn around to find a knife hanging in midair, pointed at your abdomen, and a maid just out of arm's reach behind it. How the hell did she get in here?
As she tries to collapse your distortion, you suddenly remember something you read in some incredibly obscure book. It's always possible to divide time with a finer grain. Even within your own distortions. You give it a shot, as a knife to the gut isn't a good thing.
It... mildly works, only buying you a few seconds. You're far too beat to keep this up for long. But it's enough to deflect the knife in her direction – not at her, but just below. She tries to enter this one, too, but you collapse them both before she gets the chance.
The two of you suddenly reappearing doesn't phase battle-mode Marisa in the slightest. Not one half of a second after the knife hits the floor, the entire area is blown away by hot light. Interesting. You note that it has a paralytic effect as you get pushed to the floor and slid along with a few crates.
“Hah! Take that!” Marisa yells, rushing over in your direction. “Hey imps, pin her down!”
“Yeah!” “Got it!”
Marisa, and the four imps currently in the room all converge on the fallen maid. At least that's what you assume, as your head is currently facing a box and you can't move it. You hear a bit of shuffling, some cries for rope, a bit more shuffling, and finally some footsteps as your muscles begin to respond a bit. With a bit of effort you manage to roll your head over, and see Marisa heading your way. She doesn't exactly seem too concerned with hiding that huge grin on her face.
“Sorry,” She admits, “But I didn't think I'd get another chance. You alright?”
“'Suppose so,” You say, “You've got her all tied up? Did you grab her focii?”
“Oh... yeah, I suppose I should,” Marisa admits, “'Though, I don't think even a million years would help her out of those ropes. Here,” She says reaching out a hand to you, “I wouldn't know what one of those would even look like.”
“Look for some kind of time-keeping device,” You say, brushing the hand away. “I think I'm going to lie here for a bit. I'm beat.”
Marisa gives a nod. “Yeah, you've had a busy day, huh? I'll be right---” She pauses, and looks over behind you. “Oh, you're still alive, huh?”
“I was busy,” You hear Patchouli respond. Rolling your eyes and tilting your head back, you see that she's made her way over here. “Ah,” She continues, tilting her head, “we have a prisoner now.”
“Time mage, I, uh, think,” Marisa says, “That stuff is always so confusing to follow.”
“That explains a lot. So, we've lost our diviner, then?”
“Hmm?” You ask, “What diviner?”
Patchouli nods. “Nevermind. I am ready for the summoning when you are.”
“Like I told her,” You say, “I'm going to lie here for a bit.
“Right,” Marisa says, “Well, I'll go frisk the maid for that focii. After all that, I'd be pissed if she got away.”
After Marisa leaves, Patchouli ceases floating and takes a seat on the nearby crate. “I must admit, this is interesting. What plans did you have for the woman? Surely it would have been easier to kill her.”
[ ] Write-in.
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Just looking for a good, well-defined reason so I can make sure I don't forget it.