Hungry Youkai !GGKI3UTr5s 2008/07/13 (Sun) 12:30 No. 16478
You half-draw your sword, looking at the gleaming silver for a moment before reaching into your pocket and pulling out the vial.
There is no reaction when you break the end of the vial against the edge of the sword. You let the liquid make it's slow way down the blade, making sure to coat both sides as Alice turns, surrounded by a cloud of dolls now. She twists her fingers around her as she walks through the door, dolls flitting off in front of her.
Leaving the shattered vial on the table, you hold your sword point-down and step over to Suika, giving her shoulder a gentle shake.
"Hey Suika, wake up, I think it's starting."
"Uhhh." She moans and her eyes open a crack. "Wuzzat?"
"Come on, we need your help too."
"Izzit game time?" She asks.
"A'right." She hefts herself up and and swings her legs off the table. She takes a couple of deep breaths before dropping the floor beside you.
She doesn't wobble.
"Lead the way." She waves you on, grinning.
Suika follows you out into the corridor, you see Alice just vanishing around the corner, sounds of commotion from the direction of the stairs. You head towards them, pace quick, sword-arm ready but relaxed.
"Hey, the little vampire said for you to stick by someone at all times, right?" Suika asks.
"I thought you were out cold for that?" You ask.
"I was, so?"
You take a glance at Suika. She has a more serious look on her face than you've seen before, she looks totally aware even though she must be full of sake. While you're looking, she takes another swig.
"Er ... never mind." You say.
"So stick by me, for now." Suika says, patting your side.
As you mount the stairs, Suika hops into the air and zips over your head, rounding the top corner long before you get there.
"Hey!" You call. "I thought you said to stick by you."
Suika grins at you as you emerge into the corridor. "Sorry!" She says.
When you make it to the entranceway to the stone tower, Alice, Patchouli and Eirin are waiting outside. A few dolls are floating around Alice, but her eyes are unfocused.
"Where did everyone else go?" You ask. "What happening?"
Eirin shakes her head. "We don't know."
Patchouli, floating in mid-air, points to the stone stairwell. "They're up there, checking."
Alice twists her fingers. "The door is open, there's nothing in there." She mumbles. "They're coming back down."
"It's out?" You ask. "Did it get out on it's own?"
You feel a lump in your throat, mental gears finally turning. Where's Flandre? Why did she leave her metal wand out on her bed? Why was it churning with energy when you found it?
"Is Flandre-" You start, suddenly drowned out by another crash, much closer this time, from the wall behind you.
You step back, hand on your sword. Eirin pulls an arrow from her quiver, but still seems relaxed. Alice twitches her fingers a couple of times and takes a step closer to Patchouli.
A section of wall explodes outwards, plaster and wood flung into the air. You're at the head of the group now and the debris just misses you. You would flinch, but the projectile that made the hole leaves you gaping with shock.
"Flan!" You yell as she hits the other wall, bouncing off and twisting around in mid-air. You hear a surprised gasp from behind you.
Flandre doesn't fall, just hangs in mid-air for a moment before her head snaps back up to look through the hole she made. Her hat is missing and her clothes are torn, a long scratch on her face is already healing as you watch. Her knuckles are white, gripping her wand.
She doesn't even notice you, thrusting her other hand out in front of her.
She's terrifying, you can feel waves of something rolling off of her, buffeting you like wind against the inside of your skull. The sulphuric stench of her wings fills the hallway.
"Flandre!" You hear Patchouli wheeze from behind you. "It doesn't work!"
Flandre doesn't pay any attention, you doubt she can even hear.
She clenches her fist, gritting her teeth in a savage grin, eyes wild.
Her fist opens and closes, twice. She shakes and screams, expression growing even more bestial, but nothing happens.
She raises her wand, red gathering at the tip, you take a step back.
A blur shoots from the hole in the wall, hitting Flandre so fast you barely see her move before she ploughs through the opposite wall with a cry of pain.
The blur doesn't follow her.
A pillar of heat-haze distortion spins on the spot, you hear a hissing in your head, like nails down a blackboard.
Your hold your sword up as one of Alice's dolls gets too close to the blur of motion, reduced to falling shards of wood and cloth in the blink of an eye.
"Stick to the plan." Patchouli says from behind you, voice shaking ever so slightly. Suika puts her fists up and wobbles a little. Eirin steps back, in line with Patchouli and Alice.
[ ] Stay defensive, let them pound it with Magic.
[ ] Tell Suika to stay back for now.
[ ] Charge it.
[ ] Tell Suika to charge.
[ ] Try calling to Flandre, see if she's okay.
[ ] Stand your ground.
[ ] Fall back.
[ ] Run.