[Return]
Archived Thread

File 129884785336.jpg - (109.11KB , 320x240 , touhou13-1.jpg ) [iqdb]
6448 No. 6448
Touhou 13 announced.

http://kourindou.exblog.jp/14332117/

No. 6449
File 12988479133.jpg - (100.49KB , 320x240 , touhou 13-2.jpg ) [iqdb]
6449
I can honestly say I did not expect to see her again, much less as a playable character.
No. 6450
Spell Practice? Check.
Extra Start? Check.
Manuel? Wait what?
No. 6451
Power system is similar to UFO. Each Power Item gives 0.01 power. It means that there will be a way to collect lot of them at once.
No. 6452
>>6450
I'm pretty sure that's an a.

Damned low-res screenshots
No. 6453
>>6452
Manual*
Yeah, sorry about that. But why a manual? It's not a Double Spoiler or a Great Fairy War game!
No. 6454
> There was no February.
> Now then, once again snow has suddenly fallen and it's gotten cold this year, but it's finally starting to feel like spring a little.
> So, I'll be participating in the Hakurei Shrine Yearly Festival (Reitaisai) again this year.
> This year's product will be "Touhou Project #13: Touhou Shinreibyou [Mausoleum of Divine spirits] ~Ten Desires." (trial version)

> Touhou has finally made it to number 13 (not that there's been much fuss about it being #13). When I think how long I've been releasing one work a year, there sure have been a lot of different game systems, haven't there?
> I've added a few things that will make the game system a bit more complicated in order to keep the difficulty level down a bit.

> Basically, the story is "Suddenly a large number of spirits appear - the type that are called divine spirits! A young girl appears to investigate, knowing this can't be left unchecked."
> The main characters include Reimu and Marisa as usual, as well as Sanae, who's trying to learn to use divine spirits effectively, and Youmu, who's here to deal with any divine spirits that aren't under her control.
>
> One of my goals is to make it fun to just beat all the enemies even on lower difficulty levels, so I'm releasing a trial version to see how it went.
>
> Watch out for our advanced "business as usual"!
No. 6455
Now that I think about, is there a chance that Kasen might be involved in those events? She's an hermit, after all. A wild and horny hermit.
No. 6456
>>6451
Either that or a ZUN screw up; wouldn't be the first time it's happened (MoF Marisa B, the general low quality of Marisa's types in SA, etc).

>>6455
Perhaps, but people are betting more on Mima.

>>6453
Easier to look at/new gameplay functions? For all we know he might have gotten suggestions on how useful that was to people. And it'd be useful to western fans due to how their methods of getting the games don't have a manual.
No. 6457
>>6456
I don't dare betting on Mima. I'm afraid it may jinx us.

I really hope ZUN won't screw up. I'm looking forward to this game, and the background looks really beautiful.
No. 6458
File 129885488410.jpg - (532.26KB , 800x800 , spoilers.jpg ) [iqdb]
6458
>I don't dare betting on Mima. I'm afraid it may jinx us.
>Mausoleum of Divine spirits
>Suddenly a large number of spirits appear

I feel it in my bones.
No. 6460
File 129887285239.jpg - (50.69KB , 475x475 , 1220807346754.jpg ) [iqdb]
6460
>>6456

>feel sad that Sakuya isn't back
>laugh when I read that people are still hoping Mima will come back
>realisation.jpg
No. 6461
I'm liking the fact that the life meter is hearts. It was a bit awkward for both lives and bombs to be stars. And as another said: Fuck yeah, Spell Practice is back.

I'm surprised no one pointed out the bizarre icons on the lower left of the screenshots. Any predictions on what the gimmick is going to be this time?
No. 6462
>>6461

You earn killstreaks for defeating enemies.
No. 6463
>>6455

I see what you did there.

Also obligatory OMGTH13!!11!1!
No. 6464
>>6460
you're acting like she hasn't been in many games in general when Sakuya has. PCB, IN,PoFV, IaMP, SWR/12.3. She never steps into an incident unless it's affecting the mansion directly.

Now Youmu's a natural choice for a game like this as part of her job is managing ghosts.
No. 6465
File 129893207252.png - (24.81KB , 320x200 , still mad about 12.png ) [iqdb]
6465
>>6458
Just like we knew who would be in the last game?
No. 6466
Are we talking Sanae A or Sanae B, here? They're completely different.
No. 6468
>>6466
most likely a middle road; though ZUN might might do what he did with UFO in this; hard to say.
No. 6469
>>6458
Inb4 th13's last boss is a blue haired woman, dressed in green, and called Mami.
No. 6471
Good to see the art's improving.
No. 6474
>>6471
is that sarcasm?
No. 6503
File 129927550875.png - (145.20KB , 317x238 , Finally i am free.png ) [iqdb]
6503
Ha ha ha!

I'm Finally free from that infernal shrine maidens donation box!
No. 6504
File 129927554026.png - (107.00KB , 300x234 , glorious.png ) [iqdb]
6504
Time to conquer Gensokyo using divine spirits!
No. 6505
>>6503
>>6504
Hahahahahaha.
No. 6510
>>6503
>>6504

I feel terrible for laughing.
No. 6512
File 129946164186.jpg - (295.39KB , 596x680 , 9002d0e35e9c3cd807b38b762e667a33.jpg ) [iqdb]
6512
Hi! I'm free, free to confront the little woman who banished me, Reimu.
Hi, Everybody, and I'm free to reward you, little mortal, with these Aerosmith tickets.
You'll be getting backstage passes,
You'll get to meet SOUND HOLIC and the whole band.
This Friday at the Coliseum.
Thanks for getting me out of there.
By the way, I'm gonna have to kill you. (pause)
I'll be right back with the traffic and weather together.

No. 6514
File 129948413710.png - (121.30KB , 325x325 , yuukastare.png ) [iqdb]
6514
>>6512
No. 6516
>>6512
Reference to: http://www.youtube.com/watch?v=9ZK0a-b9EdM
No. 6632
File 130110899386.jpg - (52.89KB , 320x310 , th13_hater.jpg ) [iqdb]
6632
reimu hater gonna hate