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File 132056401971.jpg - (1.24KB , 284x177 , God damn hallways and their constricting space.jpg ) [iqdb]
148806 No. 148806
Previous thread ( >>146458 ) got broked.
=========================================================
[x]Listen to the voices.
You feel like you're forgetting something...something to do with a box...

Oh well, it's probably nothing. You decide to go up to the door and see if you can hear some of the voices. Turns out, you still can't understand them, but you can definitely tell that there are voices. You open the door, which doesn't creek absurdly loud as you thought, and enter. Inside, it's a dark hallway, sloping downward noticeably. Looks like you'll see what's in the basement after all.

You head down the hall, making sure your knife and gun are ready, just in case there happens to be some sort of demon or something locked down here. You can still hear the voices, and can even make out the odd word or two.

"...really...again?" Isn't that the voice of that one guy, whose name you seem to keep forgetting to ask about?

"Yes!...funny...bored..." This voice sounds vaguely similar to Remilia's, but younger, and less charismatic.

You hear another unintelligible word, followed by silence. Soon, you come to a door slightly ajar, with light seeping out. You try to peek in, and see a blonde-haired girl with... those are very strange wings. She's sitting on a bed, and not too far away is someone else, but the only feature that you can make out is that the person's hands seem wrapped in tape.

"What're you lookin' at?" the figure says, with a fairly heavy Bostonian accent. This causes the girl to start laughing. Neither of them have seen you, you think.

[ ]Leave them be.
[ ]Barge in the room,foregoing any personal safety whatsoever.
[ ]Knock politely before entering.
199 posts omitted. Last 50 shown. Expand all images
>> No. 153436
[X] "Reisen mah nigga!"
>> No. 153480
[x] "Hey, Reisen!"
>> No. 153483
[x]Glide silently under the water and burst out of it right in front of Reisen.
-[x]"HEY, REISEN!"
>> No. 153557
File 132953784951.jpg - (1.13MB , 1000x1479 , KEEP IT IN YOUR PANTS GOD DAMMIT.jpg ) [iqdb]
153557
Well, as I thought, Twisted Metal took up a lot of my time. Funny thing about that game: out of all of the destruction and mayhem, out of all the twisted humor, out of all the badass insanity (flaming chainsaws!), do you know what I love the most about this new Twisted Metal? The ending.It has not one, but two sequel hooks, both of them related to Sweet Tooth. Also, as previously mentioned, flaming chainsaws.
Anyway, the update that took too long!:
==========================================================
[x]"Hey, Reisen!"
You see no reason to not be friendly. "Hey, Reisen," you call out in greeting. You can barely make out her shape through the steam, and she visibly panics a bit, slinking down so only her head is above the water.

"Roland?! What- Why are you in here-"

"Relax, Eirin told me about the hot springs, and I decided that I deserved a bit of relaxation after all I've been through. Wouldn't you agree?"

She raises out of the water a little. "Well, if you were already in here, I suppose I should leave..." She starts to get out of the water, but you cut her off.

"No, it's okay, you're not doing any harm. You look like you need the relaxation, too."

"Well...okay..." Reisen leans back into the water and starts to visibly relax, and you do the same.
------------------------------------------------------
Time passes, and Reisen soon gets out of the springs. A few minutes later, you do the same. Dressed and heading in your room, you get in bed and fall asleep.
==========================================================
That Steam friend I mentioned? They were surprised by your choice. No dream vote this time.

Achievement Unlocked: Spanish Inquisition: Make a choice that nobody expected.
>> No. 153558
>Achievement Unlocked: Spanish Inquisition
That better have unlocked an alternate, Inquisition-appropriate, outfit.
>> No. 153567
That turned out well.
>> No. 153571
>>153558
To get that, you must complete the game to 101%. And you already missed your chance to go beyond 100%.
=================================
He's still alive.

That single thought kept occurring to her, never going away.

He's still alive.

No matter how much she tried to focus on other things, no matter how hard she tried to think-

He's still fucking alive.

It's bad enough that Edward just won't die, no matter how much she throws at him, but now this guy shows up, and not only helps Edward and his little group of subjects, but refuses to just sit there and die like a good boy.

She doesn't quite blame herself; after all, the first time she sent the zombies after him and that one girl with the swords, he seemed quite good at staying alive. But this time... It's a wonder that the explosion didn't knock him out instantly.

Then she remembered where he was. Gensokyo, wasn't it? It must be nice there... It will probably be fun when she kills everyone, then inviting them to a giant feast. Maybe there would be a giant sundae... with hot chocolate, hot blood, peanuts sprinkled over it, and all with a nice, big, red spleen on top.

...But she was getting off track. That border-thingie that this Gensokyo is behind... it could be a problem. Not only will there be only a few zombies in there, but she can't even send her hounds through it... Normally, she'd focus solely on ripping out Edward's entrails, but she can't do much to him, now, since he's in the past, where her past self will deal with him. (This whole 'time-travel' thing confused her greatly)

She smiled to herself. If I can't go around the border, then I'll just go through it.

She was Samantha Maxis. She wouldn't let a border formed by 'spiritual faith' stop her.
===============================================
>>153567
As you can see, it will only get worse from here.
>> No. 153576
>>153571
Oh, Crap.
>> No. 153578
You feel yourself starting to wake up, but you just stay in bed and try to go to sleep. At some point, someone starts knocking at the door. You try to fake that you're asleep, but they keep knocking, even harder than before.

"Go away, I'm trying to sleep!" you call to whoever is on the other side of the door. Suddenly, there's a loud crack, followed by the all-too-familiar moan. You turn to the door and see a zombie breaking its way through it. You jump out of bed just as it breaks through and heads straight towards you. You sidestep it and go to your bag, grabbing for one of your weapons.

[ ]3000
[ ]950
[ ]95O
[ ]5500
[ ]0
>> No. 153579
[x]0
Zero is better. somehow.
>> No. 153582
[ ]950
If these have something to do with the power or the cost of the weapon, this should be enough for only one zombie, then again maybe I'm wrong.
>> No. 153583
[x]0
I wonder if its an energy sword...
>> No. 153594
[x]0
Hopefully this is the choice for number of zombies.
Also this had better be a dream because otherwise vague choices are shit.
>> No. 153596
>>153582
>the power or the cost of the weapon...
You hit it on the head.
=============================
[x]0
Your hands manage to grab something in the bag, and you pull it out.

It's your faithful pistol, the one that doesn't explode. You turn around just as the zombie lurches to grab you. Struggling, you manage to place the barrel of the pistol against the zombie's head before pulling the trigger.

The gun goes off, the zombie goes limp, and the wall behind it is splattered with blood and brain matter. You take a quick glance at your watch: 8:01 AM. This is too early for this shit.

Now that the adrenaline is wearing off, you realize something about that zombie: it's eyes were glowing. Faintly, and not anymore, but they were glowing ever so slightly.

Eirin runs through where the door used to be and seems surprised at the scene of carnage inside.

"Roland!" she says when she sees you. "Good to see you're not dead. There are quite a few zombies around the clinic, and your help would be much appreciated." With that, she runs back out of the room.

Well, something isn't right. First, the zombie with the glowing eyes, and now more zombies in the one place that should be mostly safe from them. You think to yourself while arming yourself: Samantha must be pissed about something.

Now armed with your rifle, your pistol, and your knife, you head into the hall, following the direction you think you saw Eirin go. As you get farther down the hallway, you start to hear more zombies moaning, as well as the occasional gunshot. Soon, you come to what must be the entrance to the clinic. The outside doors are barricaded, and you can see the undead trying to get in through the glass in the door.

Suddenly, you notice a few small red dots on your chest.

"Hold your fire!" Sounds like Reisen. As suddenly as they appeared, the dots vanish. You look up and see a collection of about twelve rabbit-girls, all armed with rifles and all wearing some kind of military gear, grouped together some distance away from the door. Reisen breaks off from the group and walks towards you. She has a uniform like everyone else, plus a pair of small bars on the shoulders. Probably for rank. "Glad to see you join us, Roland."

"Well, I was woken rudely by one of the zombies, so I figured that I might as well help. How are things going?"

"So far, we've managed to keep most of them out, and kill any of them that comes in. We have plenty of ammo, so we should hold out just fi-"

"We got a breach, right-side window!" one of the rabbit-soldiers yells before opening fire on some zombies, spraying bullets in that direction.

Reisen turns back to the group and heads toward them. "Aim for the head, soldier! You're gonna waste all our ammo if you keep that up!" You also head to the group, since that has the least chance of you either getting blindsided or shot.

"Another breach, left-side doorway!" Quite a few zombies are coming in through both sides, though they quickly fall to bullets from either the soldiers or yourself.

It seems like the plan is working, until the front door caves in, followed by more undead. Soon, you all bunch up tightly against the wall, with you covering the right side. The soldiers seem to be losing hope.

"Shit, they're everywhere!"

"I can't get clear shots!"

"I'm on my last mag!"

"Use your knives if you have to!" Reisen yells over everyone else. Some of the group pushes out in order to follow her orders.

In these cramped quarters, you switch to your pistol, keeping the knife in hand just in case. Soon, you manage to thin out the horde to just about twenty-something.

"I'm out of bullets!"

"Shit, I lost my knife!"

Before you can do anything else, a shot of something hits the group of zombies. They stop for a second, before suddenly bloating up and floating upwards a bit. Soon, they pop, one after another, until there's blood everywhere. You turn to see Eirin holding some kind of gun... thing, walking towards you. "Everyone okay?" she asks. The group responds with a chorus of "Yes."

"Hey, where's Shorty?" one of the soldiers asks.

"I'm here," another one responds near the hall, with a sizable wound in her chest. A group of the soldiers and Reisen all go to her in order to treat the wound.

"You weren't bitten, were you?" Reisen asks.

"Might've been, I don't remember."

"Do you have a pain in the back of your head?"

"A bit, yes."

Almost everyone starts whispering to each other. "She's infected, ain't she?"

"She is, probably."

"Should we shoot her?"

"I ain't shootin' her!"

"But what about that one guy?"


All of the soldiers look towards you, as if looking for an answer. "What?" you ask. It takes about five seconds for everything to sink in.

[ ]She's infected. It'd be good to kill her before she becomes a zombie.
[ ]She's infected, but don't kill her; Eirin probably has something for this.
[ ]She's probably not infected, it's a wound from something else.

Before you can decide anything, Eirin speaks up. "Hurry up with this, because we need to go somewhere else."

[ ]Suggest the Scarlet Devil Mansion.
[ ]Suggest that human village place.
[ ]Suggest Nitori's lab.
[ ]Suggest something else? (Where?)
>> No. 153598
[x] She's infected, but don't kill her; Eirin probably has something for this.
[x] Suggest the Scarlet Devil Mansion.

If Eirin can't fix it then we can put 'er down & I just plain like the SDM crew.
>> No. 153604
[x]She's infected, but don't kill her; Eirin probably has something for this.
[x] Get in contact with Yukari, Samantha said something about going through the border, maybe Yukari can can cut off the zombie flow somehow.
[x] Neutral towards other suggestions.
>> No. 153605
[x]She's infected, but don't kill her; Eirin probably has something for this.
[x] Get in contact with Yukari, Samantha said something about going through the border, maybe Yukari can can cut off the zombie flow somehow.
[X]Suggest the Scarlet Devil Mansion.
>> No. 153606
[ ]She's infected, but don't kill her; Eirin probably has something for this.
[ ]Suggest the Scarlet Devil Mansion.

If I remember, there's certain fishy blue drug that might help her.
The SDM is almost like a castle, has a big outer wall, is in the middle of a freaking lake, and inhabited by undead vampires, the best defensive position if I could choose.
>> No. 153608
>>153606
Its on the (north?) shore, not the middle of The lake.
>> No. 153624
Well, this sure has been a productive weekend for me.
===================================================
[x]She's infected, but don't shoot her; Eirin probably has something for this.
[x]Suggest the SDM
Looks like they want you to kill a friend of theirs because she is most likely infected. Then you remember that stuff that Eirin had given you.

"Hey, Eirin, you remember that stuff you gave me? The one that tasted like fish?"

"I know what you're thinking, and I've been working on that for quite some time. It's still entirely untested on a 'live' subject."

You look at the bitten soldier. She looks genuinely scared. "Well, it's better than nothing," you say. Eirin nods and goes to get it, leaving you, the soldiers, and Reisen. You keep you rifle out, just in case anymore zombies show up.

None of you talk, filling the hall with silence. Soon, Eirin comes back with a syringe filled with that blue stuff. You wince involuntarily; you don't enjoy needles much. The doctor goes to the bitten soldier and injects it into their arm. Once the syringe is empty, she pulls it out and puts it away.

"Okay, now that that's taken care of, we should head somewhere else; this place wasn't built to withstand a siege."

You remember that mansion, and the people inside it. "We could head to the Scarlet Devil Mansion, it looked easily defensible."

"Nice to see that you're still thinking clearly." Yukari makes almost everyone jump.

"So, mind to tell us how everything is?" Eirin asks.

"To be quite honest, it's pretty bad. The human village is under siege, as are the Scarlet Devil Mansion and this clinic of yours. Although most of them seem to be heading this way, right now. So, I believe that you all should get moving."

"But we have to pack our stuff-" one of the soldiers says, before being cut off by everyone's bags, fully packed, falling on them. Your weapons are still there, so that's good.

Eirin speaks up now. "Now we just need to find Tewi and-" That other rabbit-girl, 'Tewi', falls in, followed by someone you've never seen before, with long black hair and wearing some kind of dress. Both of them complain about the fall.

"Well, since you all seem to be ready, I guess I'll drop you off at the mansion." Suddenly, all of you are dropped some distance away from the mansion. Outside the gate, quite a few zombies are trying to get in. Every once in a while, one of them falls. You see the reason why: Meiling is flying over and around the gate, firing that revolver you gave her into the group. Your group of soldiers also fire into them, killing them off within a minute. Once they're all dead, Meiling lands and walks toward you all.

"What brings you here?" she asks.

"Simply speaking," Eirin says, "Eientei has been overrun, and we need a place to stay."

"Well, go right in, I'm sure the mistress won't mi-" She stops when she sees the soldier with the now-bandaged wound. "She's not infected, is she?"

"Possibly, but I gave her something that should help, and she'll be under watch until we know for sure that she's fine."

"Well, okay..." She opens the gate, and you all file in. Inside the mansion, some of the group starts talking to each other.

"Wow! This place is huge!"

"And everything's so...red."

"My mansion's better..."

"Yeah, Kaguya, but this mansion is much bigger."

Everyone stops talking when Sakuya appears. You notice that her usual maid dress looks more worn out, and also more combat-effective, you'd say. "I see that we have some refugees in need of shelter. I will tell the mistress. In the meantime, please make yourselves at home in the servant's quarters. They're just down that hall." You notice that she eyes the bitten soldier carefully, and she does the same to you. She then disappears, and your group heads to those rooms. Once there, everyone begins to go their separate ways into the rooms. Eirin turns to say something to you, but stops when she sees the monkey bomb sticking out of your bag. "Where did you get that, may I ask?"

"Found it in some box over at that one store. Why?"

"Oh, no reason, no reason at all." It looks like she's muttering something to herself, and you even hear her say "...tofen..."

[ ]She knows something. Ask her.
[ ]It's nothing, go to your room and get your stuff put up.
>> No. 153626
[ ]She knows something. Ask her.

Plot, here we go!
>> No. 153627
[x]She knows something. Ask her.

Tell us your secrets, Eirin.
>> No. 153632
[X]She knows something. Ask her.

Looks like Richtofen and Eirin were German scientists researching on Element 115
>> No. 153634
I think more about the lines of the freaking moon base in zombie mode than any nazi-lunarian alliance, I wonder how Samantha slipped that many zombies in Gensokyo or if the human village will be fine.
>> No. 153641
[X]She knows something. Ask her.
>> No. 153787
[x]She knows something. Ask her.
"Do you... know something about it?" you ask Eirin. She stops and turns to you.

"It's not important, really."

You get an idea. "You wouldn't happen to know someone named Richtofen, would you?"

"How did you- I mean, yes, why?"

"Well, I ran into him back in Siberia. He was with three other guys, and they were apparently time-traveling.

She looks around. "Maybe we should go somewhere a bit more private." She walks into the nearby room, which happens to be yours, and you follow. She closes the door and sits on the bed. "Richtofen... he was a fellow scientist in Group 935. Have you heard of it?"

"I think a radio in Germany mentioned it."

"Well, it was an international group of scientists working to 'Improve the human condition', as the motto went. It had scientists from everywhere... Germans, Americans, Russians... Lunarians..."

"Lunarians?"

"Yes, I forgot to tell you, I'm a Lunarian. From the Moon. Anyway, I myself was working on various chemicals and medical experiments, such as those drinks that you had. Richtofen was in another department, working on teleporters. At first, it didn't look like his experiments were going anywhere. Then, once we found out that the moon was full of element one-fifteen, they were able to not only make it work, but to get a base built on the Moon. There, we learned that we would be making weapons for the Nazis in return for funding. Naturally, many people left the group because of that. I stayed, mainly because I didn't care much what was happening on Earth at the time. One day, Richtofen and his group was able to get a teleporter big enough to transport a person. He went in first and... disappeared. He wasn't the first person to be killed because of experiments, so not many people looked too far into it... except, he came back about two weeks later." She sighs. "Richtofen... funny thing is, I liked him quite a bit. But when he came back... he was different. He apparently kept hearing voices, and he insisted that we all helped to build some kind of device. He also made a few weapons, one of which were those 'monkey-bombs', he called them. He also had a base in Siberia, where I heard that he did experiments to make super-soldiers. I'm not sure how that device of his did, because I left the group shortly after. Later, I'd end up coming to Gensokyo, but that's another story."

That's quite the story. "From what I heard in Siberia, he seemed to be planning something. You have any idea what it might be?"

"No, although it's probably related to that device that he wanted built." She sighs again. "Sorry, it's just hard on me to remember those times... truth be told, I'd like to forget about them."

"I don't blame you." With that, Eirin gets up and leaves the room, leaving you alone.

[ ]Just stay in here and rest.
[ ]Find Flandre or Patchouli or whoever and ask them how things have been around the mansion.
[ ]Check in on the infected soldier.
[ ]Get to the roof, get a look at the area around the mansion.
[ ]Other?
======================================
Wow, plot can drain on you after a while.
>> No. 153814
[X]Check in on the infected soldier.
>> No. 153820
[x]Check in on the infected soldier.
>> No. 153915
[x]Check in on the infected soldier.
>> No. 154105
"Hey, don't you have to update that story of yours?"
"Wait, I do? SHIT."
"WRITE YOU BASTARD"
"I AM JESUS CHRIST"
-Actual Steam conversation moments before writing this.
================================
[x]Check on the infected soldier.
That one soldier who got bitten... It would be good to check on her, see if she's doing alright. Leaving your room, you look down the hall to see a door being guarded by another soldier. Walking up to her, she sees you and gives a quick salute. You do the same.

"Is this where the one who got bitten is staying?" you ask.

"Yes, she's inside." You open the door and head inside. In the room, the soldier is laying in bed, her wound well bandaged. Her face looks pale.

"Oh, hi." She sounds pretty weak. You hope that Eirin's medicine will work.

"Hey. You been holding out alright?"

"I suppose." She coughs. "You've been out there for quite a while, right?"

"Yeah, why?"

"Tell me the truth... am I going to turn into one of them?"

[ ]Tell the truth. "Most likely, if Eirin's medicine doesn't work."
[ ]Lie. "No, you'll be fine, I'm sure."
[ ]You have no clue.
===========================
"You know I'm going to copy-paste this conversation into the update, right?"
"HI INTERNET. I'M redacted HOW ARE YOU."
"...Yeah, just shut up."
"I'll try."
>> No. 154106
[ ]Tell the truth. "Most likely, if Eirin's medicine doesn't work."
-[ ] "Don't worry tho, the medicine will work, just rest and be strong to return soon with your comrades"

Because distress can lower the inmune response, specially in rabbits that have already low stress tolerance, and we need her body to be able fight off the infection.
>> No. 154107
[x] Well, there's a nonzero chance. Just in case, you might wanna call out if you feel anything odd.
-[x] But that's only if Eirin's medicine doesn't work. And have you ever seen her medicine fail?
>> No. 154108
[X] Well, there's a nonzero chance. Just in case, you might wanna call out if you feel anything odd.
-[X] But that's only if Eirin's medicine doesn't work. And have you ever seen her medicine fail?
>> No. 154109
[x] Well, there's a nonzero chance. Just in case, you might wanna call out if you feel anything odd.
-[x] But that's only if Eirin's medicine doesn't work. And have you ever seen her medicine fail?

A small part finds the second part amusing because, if Eirin's tested anything new since the girl's been there, she probably has seen a failure or two. That is an expected speed bump on the way to progress after all.
>> No. 154164
[x] Well, there's a nonzero chance. Just in case, you might wanna call out if you feel anything odd.
-[x] But that's only if Eirin's medicine doesn't work. And have you ever seen her medicine fail?

"Well, there's a rather big chance that you will. And even then, it's only if Eirin's stuff doesn't work. We'll just have to wait and see, I guess." The explanation seems to calm her some, and she leans back. "Stay strong, we'll pull through." With those parting words, you exit the room. The other soldier takes her position at the door again. Now what to do...

[ ]Maybe you could-

"Roland?" Sounds like Sakuya. You turn around and see her walking towards you.

"Hey, Sakuya. What do you need?"

"If it's not too much trouble, you wouldn't mind going on a few 'errands' for us, would you?"

"I don't see why not. Where am I going this time?"

"You just need to make a trip to the underground. They should have plenty of supplies there, and they agreed to lend us some." This is the first you've heard of this underground place.

"Where would I find it, exactly?"

"There are caves all over Gensokyo that eventually lead there, but the most direct route it at the bottom of Youkai Mountain. So, what do you say?"

"I don't see why not."

"Splendid." Sakuya's voice changes to the now-familiar French accent, and a cloud of smoke reveals her to be Jean. "Just so you know, I'm going to be going along as well. I want to go myself to see if I can pick up some cigarettes; I'm running a bit low. And before you say anything, yes, I know it's a bad habit, and no, I don't care." He disappears, and you head off to your room. Inside, you arm yourself and get your stuff together. It also occurs to you that, with the way things are right now, it might be wise to see if you can get more than two people to go.

[ ]Who else to take? (Remember: the fewer people at the mansion, the less defense they have against zombies. Also, pretty much the entire regular staff of the mansion is currently preoccupied with something. Also, if you want to bring some of the soldiers with you, please specify a number, and any skills that you would want on this trip.)
=====================================
Wow, long-winded vote specification is long-winded.
>> No. 154267
[X] Tewi and 2 rabbit soldiers
Less chance to encounter zombies with Tewi's luck and 2 soldiers increases firepower while drawing less attention due to small group size
>> No. 154287
Not to complain, but there's a bit of difference between 'non-zero chance' and 'fairly big chance'. More importantly there was nothing about trying to inform her guards if she thought she was about to turn into a zombie, though maybe she had already been told to do that.

I don't actually care that much, I'm just confused since the bit about Eirin's medicine was included, so it wasn't fitting the write-in to a given choice.

But again, it doesn't really matter.

[x] 3 soldiers - spelunking, carrying, and either stealth or shooting.
>> No. 154357
[x]2 Soldiers- Close Range Combat and Infiltration.
>> No. 154377
[x] Five solders.
-[x] Spelunking.
-[x] Carrying.
-[x] Close Combat.
-[x] Ranged Combat.
-[x] Detecting Enemies.

Jean has all our stealthy needs covered.
>> No. 154391
>>154287
Oh wait, the thing about Eirin's medicine was in the vote, so it was counting a write-in as a given choice, which I can understand.
>> No. 154399
[x] Four solders.
-[x] Spelunking.
-[x] Carrying.
-[x] Close Combat.
-[x] Ranged Combat.

Zombies aren't really hard to detect, I think. >>154287 revoting.
>> No. 154418
[x] Four solders.
-[x] Spelunking.
-[x] Carrying.
-[x] Close Combat.
-[x] Ranged Combat.
>> No. 154496
Do you need another steam conversation to start writing again?
>> No. 154528
C'mon, man, I recommended this to my brother over spring break. Now he's not gonna get to read more about zombies.
>> No. 154532
[x] Four solders.
-[x] Spelunking.
-[x] Carrying.
-[x] Close Combat.
-[x] Ranged Combat.
A group of six people sounds decently sized. You're going to need someone to carry the supplies, for sure. Having someone skilled at ranged combat could also help, along with someone who could help out in close quarters. Also, you're not sure how rough the terrain in the underground is, but having someone skilled in spelunking could prove useful. Jean could always cover any stealthy needs that you might have, and you're pretty good in a fight, if you do say so yourself.

With that decided, you make sure everything's together, and leave your room. Down the hall, you see Reisen walking in your direction. Convenient.

"Hi, Roland," she says.

"Hey, Reisen. Say, you're the leader of those soldiers, right?"

"I'm their commanding officer, yes. Why?"

"Apparently, I'm going to be going on some errands to the underground for supplies, and some back up would be appreciated."

"So, how many soldiers would you need?"

"About four." You then explain what you'll need on the trip, and she nods.

"Okay, I'll see what I can do. Give me about fifteen minutes." She leaves, and you head to the entrance of the mansion. There, you see Jean leaning on the wall.

"So, are you ready to go?" he asks.

"Not yet, we're going to have a squad of those soldiers with us, and it'll take a few minutes for them to get ready."

He shrugs, and you both start waiting. He passes time by taking out a knife and twirling it around, and you double check all your weapons.
-------------------------------------------
About thirteen minutes later, Reisen and three other soldiers arrive from the hallway.

"This is the squad?" Jean asks. Reisen nods at him.

"After some talking, we got this group together." She motions to another soldier. "This is Elena. She specializes in CQC." Elena gives you a salute, and you return it. Reisen points to another soldier. "'Carrying things' is a bit of a general skill, but Alyssa here is good at it, I suppose." Alyssa also salutes you, and you do the same.

Reisen moves to the last soldier. "This is..." She snickers. "This is Cologne."

Cologne? "No offense, but... what kind of name is 'Cologne'?"

"It's a nickname I got. It's a long story."

"Regardless, Cologne is my second-in-command." Reisen speaks up. "She's well able to handle herself, and she's an expert in rock climbing, which I suppose is close enough to spelunking. As for myself, I am a considerable marksman."

"Now that we have introductions out of the way," Jean says, "can we get going now?" The six of you head out the door. Outside, Meiling is resting next to the gate, with quite a few bodies on the other side. You all leave the gate, prepared for the trip ahead. Now you just need to decide on how to get to Youkai Mountain.

[ ]The scenic route; stop at any place of civilization, see if you can save anyone who needs it.
[ ]Help anyone you find, but keep moving; can't check everything you come across.
[ ]Don't stop for anything; the sooner you get to the underground, the better.
>> No. 154534
[x]The scenic route; stop at any place of civilization, see if you can save anyone who needs it.

Save more now, plug less later.
>> No. 154535
[x]The scenic route; stop at any place of civilization, see if you can save anyone who needs it.
-[x] Assuming those supplies aren't desperately needed.

Write-in subvote is probably needless, but the inner armchair tactician in me won't let me leave it out.

Also hooray for updatage.
>> No. 154536
[x]The scenic route; stop at any place of civilization, see if you can save anyone who needs it.
-[x] Assuming those supplies aren't desperately needed.

This seems fine.
>> No. 154537
[X]The scenic route; stop at any place of civilization, see if you can save anyone who needs it.
-[X] Assuming those supplies aren't desperately needed.
>> No. 154540
New thread: >>154539
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